Thank You For an Incredible First Week!!!
THANK YOU CRESCENT COVE COMMUNITY!!!!
We are truly overwhelmed by your positive reception and support of Killer Klowns from Outer Space.
Who knew there were so many fans that shared our childhood love of criminally underrated horror films.Thank you for all the support, feedback, reviews and - most importantly - the trust that you’ve shown us as a team. We know you’ve got a lot of questions and we’ll get to that; first, we want to do some *light* bragging.
Ahem.
Reading your comments, watching the social media channel rocket upward and seeing the press loving this as much as we do has been…well there aren’t really words. You all have made this endeavor such a joy for us, and we want to make sure we return the favor ten-fold come launch. How much hooting and hollering have you all done? Have a look:

[h3]HOW CAN YOU HELP US?[/h3]
The console pages are now up and LIVE! Please wishlist them and here on Steam as well. This is the #1 way you can help the team here and to share your excitement about the announcement.
[h3]YOUR QUESTIONS[/h3]
Now for those questions, a lot of you are asking how this whole craaaazy game came to be. We have a new blog out with the Chiodo Brothers, the film’s creators themselves, How does a film become a game? Read on LINK.
We have lots of blogs sharing more info about the game so check them out too while you’re there.

The question we’re getting a lot as well is about how multiplayer works on the consoles. KKFOS is coming to Steam, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One. Our game is a premium title, not free-to-play, and will require an active PS Plus or Xbox Live Gold subscription in order to play online – unless something changes on the first-party side before we release, of course.
Another question is about microtransactions. We will never be pay-to-win. You will never be able to get any gameplay advantage over other players with real money. What we will have is purely cosmetic items for visual customization of your characters. More details on the customization and progression later!
You’ll have lots of opportunities so ask and learn more in our Discord and on the Steam forums; and judging by your reactions, there will be a LOT of questions. Check out some of our favorites below from the announcement at Gamescom. Huge thanks to:
8BE
David Kang
Draven Mayberry
Runebee
3C Films
Centerstrain01
[previewyoutube][/previewyoutube]
[h3]SIGN UP FOR THE BETA[/h3]
If you want to get in on the action before launch, we invite you to sign up for the BETA here, you will get an email closer to launch inviting you to join the Discord and receive your key. In the meantime, please follow our social channels below. We’re told we’re “making you all go ding dong mode.” So, carry on with that. We’ll see you on the internet
Follow us on Twitter: https://twitter.com/klownsthegame
Find us on Facebook: https://www.facebook.com/KillerKlownsGame
Talk to us on Discord: https://discord.gg/killerklownsgame
and on Reddit: https://www.reddit.com/r/KillerKlownsGame/
We are truly overwhelmed by your positive reception and support of Killer Klowns from Outer Space.
Who knew there were so many fans that shared our childhood love of criminally underrated horror films.Thank you for all the support, feedback, reviews and - most importantly - the trust that you’ve shown us as a team. We know you’ve got a lot of questions and we’ll get to that; first, we want to do some *light* bragging.
Ahem.
Reading your comments, watching the social media channel rocket upward and seeing the press loving this as much as we do has been…well there aren’t really words. You all have made this endeavor such a joy for us, and we want to make sure we return the favor ten-fold come launch. How much hooting and hollering have you all done? Have a look:

[h3]HOW CAN YOU HELP US?[/h3]
The console pages are now up and LIVE! Please wishlist them and here on Steam as well. This is the #1 way you can help the team here and to share your excitement about the announcement.
[h3]YOUR QUESTIONS[/h3]
Now for those questions, a lot of you are asking how this whole craaaazy game came to be. We have a new blog out with the Chiodo Brothers, the film’s creators themselves, How does a film become a game? Read on LINK.
We have lots of blogs sharing more info about the game so check them out too while you’re there.

The question we’re getting a lot as well is about how multiplayer works on the consoles. KKFOS is coming to Steam, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One. Our game is a premium title, not free-to-play, and will require an active PS Plus or Xbox Live Gold subscription in order to play online – unless something changes on the first-party side before we release, of course.
Another question is about microtransactions. We will never be pay-to-win. You will never be able to get any gameplay advantage over other players with real money. What we will have is purely cosmetic items for visual customization of your characters. More details on the customization and progression later!
You’ll have lots of opportunities so ask and learn more in our Discord and on the Steam forums; and judging by your reactions, there will be a LOT of questions. Check out some of our favorites below from the announcement at Gamescom. Huge thanks to:
8BE
David Kang
Draven Mayberry
Runebee
3C Films
Centerstrain01
[previewyoutube][/previewyoutube]
[h3]SIGN UP FOR THE BETA[/h3]
If you want to get in on the action before launch, we invite you to sign up for the BETA here, you will get an email closer to launch inviting you to join the Discord and receive your key. In the meantime, please follow our social channels below. We’re told we’re “making you all go ding dong mode.” So, carry on with that. We’ll see you on the internet
Follow us on Twitter: https://twitter.com/klownsthegame
Find us on Facebook: https://www.facebook.com/KillerKlownsGame
Talk to us on Discord: https://discord.gg/killerklownsgame
and on Reddit: https://www.reddit.com/r/KillerKlownsGame/