1. Killer Klowns From Outer Space: The Game
  2. News
  3. Patch 1.5.0

Patch 1.5.0



Xbox Series X|S users
Patch 1.5.0 is coming, but it is still in the approvals process. Please keep an eye on our socials to be informed of when the patch will be ready for Xbox. Apologies for the delay, everyone is working hard to push it live.


Visual Issue Regarding Tickets
Purchasing Tickets will not immediately update the amount of available Tickets displayed on the UI. Please restart your game until the correct amount of Tickets are being displayed.


The issues listed above have been resolved. Thank you for being patient while we were getting the needed approvals and fixes in.

What's New in 1.5.0!


Patch 1.5.0 has released, and with this patch we are bringing some big gameplay and content changes, including a new in-game store AND updates to mini-games, emotes, loadouts, balance, bug fixes, and more!

[h2]New DLC - Elvira & Tom Savini[/h2]
Elvira - This 'Mistress of the Dark' is ready to grab a tool and start knocking some Klowns’ blocks off. You could be playing as Elvira in Killer Klowns From Outer Space: The Game right now.

Tom Savini - Tom Savini is here and ready to SPLATTER some Killer Klowns.
Play as this icon of horror today!

[h2]New Mini-Games[/h2]
Out of Shape - Rotate puzzle pieces into place in this unscrambling game!

Lucky Duck - Pay attention, as you will need to match pairs of numbers in this memory game!

Spray 'N’ Play - Pump up your water gun to push your boat to victory in this racing game!

[h2]New Emote - Unforgettable Moves[/h2]

Whether you're destroying all humans, or escaping an alien invasion, sometimes you gotta stop everything you're doing and bust a move. Dance like no one's watching!

[h2]Loadout Swapping[/h2]

You are now able to switch between your different loadouts while in a lobby, with extra time given so you can come best prepared for the invasion!

[h2]New In-Game Store[/h2]

Game DLC's are now conveniently located and purchasable in-game using Tickets. You can navigate to the store straight from the main menu! Click here for more details.

New Store FAQ

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Changes and Improvements


[h2]General[/h2]
[h3]Humans[/h3]
  • When joining a match-in-progress, players will now replace Bots (if available) and take over the Bot’s loadout, inventory, and stats
    • Players will spawn in with their own selected loadouts when the next match begins
    • Players cannot replace a different dead or escaped player or bot
    • If the player is joining a match that they had previously disconnected from, they can take over the Bot that had replaced them.
      • If the player had died or escaped, the player will remain dead or escaped upon rejoining the same match
  • Added a notification that lets Humans know that the Terenzi Truck escape will not be an option when an Early Klownpocalypse is triggered by hooking up 16 cocoons to all Lackey Generators
  • Humans will now get up with additional health after recovering from being downed
  • Added impact effects for Human weapons when hitting environmental objects

[h3]Klowns [/h3]
  • Klowntalities now unlock after the first 3 minutes of a match (reducible by hooking up cocoons)
  • Added a 15 second cooldown after performing a Klowntality

[h2]Bug Fixes[/h2]
[h3]General[/h3]
  • Fixed an issue where players on Xbox Series X|S could not join parties after accepting an invite while the game was closed or in a suspended state
  • Fixed an issue where players on Xbox Series X|S could communicate with non-friends on other platforms when they have Communication Settings set to ‘Friends Only’
  • Fixed an issue where the camera could become stuck after opening the Emote Menu and performing another action
  • Fixed an issue where the horizontal camera controls would be inverted after setting their Controller Preset to Southpaw
  • Fixed an issue where the Emote Menu controls would be inverted after inverting Horizontal/Vertical Camera settings
  • Fixed an issue where the player count for Humans would show a player dying when they had escaped

[h3]Humans[/h3]
  • Fixed an issue where a match could start with less than 7 Humans if Human players left while the match was loading
  • Fixed an issue where if two humans vaulted over opposite sides of one obstacle at the same time, one of their character models could get stuck facing in the direction they vaulted towards
  • Fixed an issue where thrown items could hit Klowns without causing damage
  • Fixed an issue where thrown items would not display the correct colored hitmarker when hitting a downed Klown's head or nose
  • Fixed an issue where thrown items could hit above a downed Klown's head hitbox
  • Fixed an issue where the First Aid Kit could remain in a Human’s inventory after being used
  • Fixed an issue where dropped melee weapons could be flung away by physics
  • Fixed an issue where Humans could appear to move erratically in place after respawning during a match
  • Fixed an issue where Bots could get stuck inside a locked room
  • Fixed an issue with headshots not always registering on Lackeys wearing balloon dog hats
  • Fixed an issue where Bots could have duplicate names

[h3]Klowns[/h3]
  • Fixed an exploit where Klowns could refresh the cooldowns on Klown Tricks
  • Fixed an exploit where Klowns could not be hit while selecting a Klowntality
  • Fixed an issue where the camera could become stuck after performing 3 Klowntalities in a match
  • Fixed an issue where Klowns could become locked out of swinging the Mallet if they were stunned after using the last attack in the Mallet Combo
  • Fixed an issue where the cottonization progress bar would sometimes disappear while cottonizing a Human
  • Fixed an issue where the Balloon Dog Trick could not be used while the Klown Jump was on cooldown
  • Fixed an issue where the Popcorn Bazooka's reload animation could play while the cottonization weapon was equipped
  • Fixed an issue where the fog on the Klown Jump map would not clear while exploring using the Pizza Box Trick
  • Fixed an issue where Klown nameplates would not displayed while using the Pizza Box Trick
  • Fixed an issue where Klowntality Menu controls would be inverted after inverting Horizontal/Vertical Camera settings
  • Fixed an issue where camera controls were not locked while the Klowntality menu is open