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  3. Patch v44916

Patch v44916

Hey everyone!
We have list of patch notes here for you! Thank you for your patience and support!

[h2]New[/h2]

  • Implemented FidelityFX™ Super Resolution 2 (FSR 2). This is a rendering technique that can either help significantly with your GPU performance, and/or acts as an anti-aliasing solution! Can be found under Graphics Settings
  • Implemented Steam rich presence - displaying currently played maps and friend grouping
  • Networking solution update - we are hopeful that this will improve a lot of network related issues players have been experiencing!
  • Sabotino rework and balancing of points of interest in the first- and last sector


[h2]Fixes & Improvements[/h2]

  • Falling through ground/map improvements
  • Fixed arming/defusing animation appearing very slowed down
  • Fixed screen sometimes being tinted blue or green
  • Gas masks now have a grace period when equipping them to prevent dying when players have already equipped it
  • Fixed Bugle aura effect being wider than its preview
  • Fixed Bugle cooldown sometimes not activating
  • Fixed periscopes sometimes not being usable
  • Fixed periscopes not disappearing if player changes faction
  • Fixed non showing interaction tag text on nearest object
  • Periscope can no longer be sabotaged while someone is using it
  • Fixed periscope use animation in third person
  • Grappa lighting improvements
  • Grappa map improvements, fixes and optimization
  • Caporetto map improvements and fixes
  • Piave map improvements and fixes
  • Fixed an issue where in some cases an Officer was not correctly assigned to an Officer slot in the map overview
  • Improvements to Officer player syncing
  • Fixed flares sometimes not registering
  • Fixed Officer sometimes unable to use call-ins
  • Fixed bad performance in the 'After Action Report Highlights' screen
  • Fixed uniform & flavor text when looking at squad view while someone joins the squad
  • Improved appearance syncing in the squad menu
  • Fixed bots not balancing out when players swap faction
  • Fixed an issue where player weren't able to reload from a grenade crate if they only had rifle grenades
  • Fixed an issue that caused players to always start with 3 grenades instead of the defined starting amount
  • Fixed an issue where the HUD in the weapon stats screen would show incorrect ammo values
  • Fixed an issue that caused players to bypass the resupply cooldown
  • Fixed sabotaging pontoons using the building animation
  • Fixed stance switching would interrupt bash animations
  • Fixed suppression effects not working
  • Fixed an issue where mortars sometimes appeared to have infinite ammo
  • Fixed the Tettoni losing bullets on reload
  • Fixed an issue where the static weapon name would be added twice to the tag text
  • Fixed Grappa match not granting bonus tickets if previous rounds were won by attackers
  • Fixed an issue where the river sound would remain persistent when dying inside of water
  • Improved defender bot behavior while an objective is being attacked
  • Better bot distribution when objectives are contested
  • Fixed bots sometimes not retreating when they should have
  • Fixed bots not knowing how to aim with mortars
  • HUD tags no longer float away if player changes resolution
  • Fixed player tags being affected by motion blur on the spawn map
  • Fixed mouse scrolling speed under the Match tab in the After Action Report
  • After Action Report now sometimes shows secondary weapon instead of primary
  • Fixed incorrect audio being played on challenge completion
  • Fixed loadouts not correctly updating in the barracks when using the back button
  • Fixed sabotaging sound not playing throughout the sabotage process
  • Fixed being able to equip the gas mask while underwater
  • Fixed barbed wire icons not showing correct states
  • Fixed bullet ejection direction for the Dreyse
  • Fixed bullet visible in the Dreyse mag when unloading an empty magazine
  • Dreyse texture fixes
  • Fixed Mannlicher being offset in first person
  • Improved Leichter mortar use animations
  • Mannlicher & G98 - Fixed clip issues during reload
  • Improved bolting animation for the Kar98
  • Fixed rotation of Stielhandgranate M17
  • Textures fixes and animation tweaks for various weapons


[h2]Known Issues[/h2]

  • Switching Teams when playing solo will force switching to the Mountaineer Class
  • Switching Teams from Italy to Germany can show an Austrian Mountaineer in the Squad Menu
  • Main Menu Barracks doesn't always save presets for certain classes


If you encounter issues, please use '/reportbug' and the issue in the chat, share it with us on Steam and/or in our support Discord channel