Orchard, Marketplace, Hitching Posts & Arena Courses! š“š Update 1.2.1.0
Since the gameās release last May, Iāve had a growing to-do list of small additions, quality of life improvements and bug fixes that I never found the time to do. To start the new year fresh, I decided to clear (most of) that to-do list! š“š
This update covers many different features and areas of the game to bring you a more polished, well-balanced result.

[h2]Horses & Care[/h2]

[h2]Player Character[/h2]

[h2]Town & Villagers[/h2]

[h2]Farm & Orchard[/h2]

[h2]Daily Cycle[/h2]

[h2]Upgrades[/h2]
[h2]General Changes[/h2]
[h2]Balance Changes[/h2]
With this done, Iāll get back to our original programming: As planned in the roadmap, the next content update will be focused on the new Rocky Mountain trail, and everything that comes with it⦠New wild horses, new competitions and new flexibility training arena!
Enjoy your time in Rivershine! ĆloĆÆse
This update covers many different features and areas of the game to bring you a more polished, well-balanced result.

[h2]Horses & Care[/h2]
- Added hitching posts for horses around the town, the ranch and the trails.
- Added that horses wander off when left alone. Based on their trust level, they will stay closer to where they were left.
- Increased the horseās speed while going over a jump.
- Improved the horseās turning animation.
- Added animations when the horse and rider see an approaching jump.
- Added information for how many days a foal or young adult has left to grow up.
- Added information about the horseās coat color, modifier, pattern and hair genetics.
- Improved the horseās family tree interface.
- Added the option to move all of the horses in the stable or the pasture in the stable manager.
- Added an icon to better display which skill has improved training from grain.
- Added a water trough in each stall.
- Added new types of bedding that stay clean longer.
- Increased the chances that horses in the auction house and in the wild have no face markings.

[h2]Player Character[/h2]
- Added the ability to sprint.
- Added the ability to make your horse rear by pressing the jump action while idle.
- Added the ability to pet your horseās head.
- Added the ability to jump on your horse from the rear.
- Added a first person mode. The first person mode is experimental and might be changed or removed based on feedback.

[h2]Town & Villagers[/h2]
- Added counters in each store to ring the shopkeeper and bring them to the counter.
- Added that villagers living outside of the town will sometimes visit the marketplace.
- Added more decorations and animals in town.
- Added wood shavings and sand available for sale in the grocerās shop.

[h2]Farm & Orchard[/h2]
- Added seeds to plant cucumbers, pumpkins, watermelons, apple trees and pear trees. All seeds are available for purchase in the farmerās shop.
- Added the treat models for cucumbers, pumpkins, watermelons and pears.
- Added two orchard plots available from the start on the playerās ranch, and six more available for sale in the carpenterās shop.
- Added a quest with the farmer to introduce the new orchard.
- Added a compost bin where manure can be turned into random fertilizer.
- Changed that crops growing out of season will now transform into hay.
- Fixed the crop and hay textures looking odd during fall and winter.

[h2]Daily Cycle[/h2]
- Added a confirmation box before going to sleep.
- Added a daily overview of your progress that day.
- Added daily morning notifications for important events such as new pregnancies, foals growing up, villagers visiting the town and crops being ready to harvest.

[h2]Upgrades[/h2]
- Added the Flower Fence and Country Barrel expert arena courses.
- Added the Boxwood Hedge arena courses from beginner to expert.
- Added a training boost for all skills while in the indoor arena.
[h2]General Changes[/h2]
- Added icons on the map for retired horses.
- Saved and loaded the camera zoom distance.
- Fixed a bug that caused wild horses to never spawn on the first day of loading the game.
- Fixed a bug where the herbal remedy could only be purchased once.
- Fixed a bug that caused mares to stay pregnant one day longer after they gave birth.
- Fixed a bug where the statue tracker wouldnāt work while charging the statue for the first time.
- Fixed a bug where wild horses would be visible on the map, even if no horses were present.
- Fixed a bug where horses could wander into the other pastures before theyāre unlocked.
- Fixed a bug where horses couldnāt be moved successfully into the stables from the stable manager.
- Fixed a bug that caused horses in the fertility pasture to not be displayed in the stable manager.
- Fixed a bug where you couldn't give a treat to a horse after they were in the fertility pasture.
- Fixed a bug where horses couldnāt reach 100% care after being switched stalls.
- Fixed a bug that sometimes caused multiple days to pass in one night.
[h2]Balance Changes[/h2]
- Balanced all competitions' win times.
- Changed the young adult stage to only last 7 days instead of 14 days.
- Changed the statue and retirement pasture quests to be available earlier.
- Reduced the cost of different upgrades, including:
- The fertility pasture.
- The farm fields.
- The access to Pine Forest and Crystal Lake.
- The Lupine Meadow wild horse pen.
- The first and second level of the retirement pasture.
- The first and second pasture upgrade.
- All levels of arena obstacle courses.
- All levels of trail obstacle courses.
- The fertility pasture.
With this done, Iāll get back to our original programming: As planned in the roadmap, the next content update will be focused on the new Rocky Mountain trail, and everything that comes with it⦠New wild horses, new competitions and new flexibility training arena!
Enjoy your time in Rivershine! ĆloĆÆse