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DREDGE News

Development Update: Sprint 21 Recap

We finish the year off with filling out Gale Cliffs building models and adding in full support for control remapping on PC!

We're now weighing up whether to support control remapping on consoles, what do you all think? One mapping to rule them all, or give players the freedom to choose (and potentially really mess up their play experience)? Drop us a comment below with your thoughts or stop by our Discord: https://discord.gg/DtgjkKvXeP

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Wishing everyone happy and safe holidays and hope you join us again when we're back in January '22; new year, new area!

-Nadia

Development Update: Sprint 20 Recap

Explorer types can now seek out rare and exotic fish in hard-to-find locations in Dredge! We've updated our map markers and added yet more fish, and our new 3D artist crafts a town for Gale Cliffs.

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We'll be back again in a couple of weeks with another update!
-Nadia

Development Update: Sprint 19 Recap

A short and sweet update for you all this week -- we've added in Destructible Walls that will allow players to access shortcuts and hidden caches of treasures if they're savvy enough to find them. Golden notches can now also appear on your fishing reel -- you'll have one shot of hitting the golden notch, if you do you instantly catch a trophy sized fish, if you miss it though you'll have to wait for the next big one to come along.

Finally some character concepts and fish art to share with you as well.

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Catch you soon for our next update!
-Nadia

Development Update: Sprint 18 Recap

We've been working away building our second area of Dredge; The Gale Cliffs - check out what the zone is going to look like in our video below!

We've also added fish that will only appear at night for those brave souls willing to venture out in the fog, and special fishing spots that are easier to see in the dark and might net you some valuable, if strange, creatures.

+ a few more bits and pieces:
  • Player feedback banners for key events
  • World art update to add ambient fish particles
  • An update to dredging!


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Catch you for our next update soon!
-Nadia

Development Update: Sprint 16 & 17 Recap

A double-dealing of Dredge updates for you! Sprint 16 saw the introduction of ocean depth and lots of art updates; from boat model concepts and visible boat damage to improved sea foam.
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Sprint 17 introduced the new fish encyclopedia to track your catches and some strange goings-on on the waters around The Marrows...
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Bye for now from Nadia!