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SANABI News

SANABI Update 1.0.18

Hey everyone,

We’re here to inform you about the details of Release 1.0.18 that was updated today.
The team is also working on other bugs and looking at its causes, so we’ll try to get it fixed as soon as possible.

Bug Fix

1. Fixed a bug where the player occasionally soars to the ceiling when the character is killed
2. Fixed a bug where the hook remained on the broken platform during the boss battle
3. Fixed a bug where Justice does not disappear when the player respawns at the very spot that Justice fades

Changes

1. The survey will no longer appear when the player quits the game
2. The mouse UI is now available at the main menu and the settings

Other

- Added Traditional Chinese

The team is constantly checking the feedback and bug reports on Steam community and Discord, so if you find any please let us know.
Every opinion is appreciated and thanks for your support!

SANABI Future Roadmap & Speedrun Event

Hello from Wonder Potion!

Scorching summer again! Hope our exhilarating rope action somehow helps you all chill down a bit.
Today, we’ve got some upcoming plans for SANABI!

Frankly speaking, we’ve learned a lot from our EA launch, especially through the feedback you shared. That’s what made us more focused on development for 1.0.
All the suggestions will be considered carefully, and we’ll definitely be doing our best to implement as many of them into the potential content.

To make SANABI a unique one, some additional features (Side stories, auxiliary functions, collections, etc.) will be put into the game.

You can check the detailed schedules below.

[h2]Future Roadmap[/h2]




In addition, we will pre-release the beta build before the official 1.0 launch for those players who already purchased SANABI during Early Access. Those players will be able to test the new features in the beta build, and for ‘How to access,’ we will keep you posted with the upcoming announcement.

[h2]Speedrun Event[/h2]

We’re rerunning the speedrun event!

Event Period: July 7th - August 7th (PDT)
How to participate: Take a screenshot of your speedrun result and submit it to our official Discord #speed-run channel
- Discord: https://discord.com/invite/RjzUfMbBGS
Reward: No.1 Speedrunner - Steam Giftcard $25

Show me what you achieved and get applause!
The No.1 speedrunner will be announced via our social media platforms & Steam announcement. Also, he/she will be enshrined in the SANABI Official Speedrunner’s Hall of Fame!



Last but not least, please don’t hesitate to share any ideas or feedback with us.
We are keen to learn from our players and polish SANABI as flawlessly as we can for 1.0.

Many thanks as always!
Wonder Potion

1.0.12v patch note

Hey everyone,

We’re here to inform you about the details of Release 1.0.12 that was updated today.
The team is also working on other bugs and looking at its causes, so we’ll try to get it fixed as soon as possible.

Bug fix

1. Solved the optimization for low-end PCs where the game would stop after the helicopter crashes in Chapter 1
2. Fixed the bug where the Chapter 3 Supervisor would appear at a higher spot


The team is constantly checking the feedback and bug reports on Steam community and Discord, so if you find any please let us know.
Every opinion is appreciated and thanks for your support!

1.0.11 update announcement

Hey everyone,

We’re here to inform you about the details of Release 1.0.11 that was updated today.
The team is also working on other bugs and looking at its causes, so we’ll try to get it fixed as soon as possible.

Bug fix
1. Fixed a bug where several monsters are stuck in the land when they’re killed
2. Fixed a bug where Writ of Execution does not properly revives after the turrets are down
3. Fixed a bug where Justice blocks the attack even when it’s groggy
4. Fixed a bug where the screen freezes in the settings when the player tries to bind the unsupported keys
5. Fixed a bug where the dead pixels remain in the screen
6. Fixed a bug where the player revives in front when retries and falls in the Training Grounds.
7. Fixed a bug where the player can skip the scene during the first confrontation with Mari
8. Fixed a bug that happens when the player clashes with a circular danger zone while swinging in Chapter 2
9. Fixed a bug where the bgm stops when the player is killed at the early stage of Chap2_s08
10. Fixed a bug where the screen freezes when the unsupported keys are left in the settings

Changes
1. Changed some save points and danger zones in Chapter 1, 2
2. Allows the players to skip all the scenes(except the game over and last scene) during the Speedrun mode
3. Added a missing area that was supposed to kill the character if the player falls
4. Fixed a bug where Mari gets lost and the player has to wait longer than usual for the cutscene to happen
5. Fixed a bug where the UI did not disappear in the letterbox on several monitors (ex. 3:2 monitor)


The team is constantly checking the feedback and bug reports on Steam community and Discord, so if you find any please let us know.
Every opinion is appreciated and thanks for your support!

1.0.9 Hotfix

Hey everyone,

We’re here to inform you about the details of Release 1.0.9 that was updated today.
The team is also working on other bugs and looking at its causes, so we’ll try to get it fixed as soon as possible.


Bug fix

1. Fixed a bug where the effects of Justice’s attack weren't being shown.
2. Fixed a bug where aiming cursor wasn’t shown properly when playing with the controller
3. Deleted several objects in Chapter 3 that can be confused as a cover
4. Fixed an issue where the screen freezes occasionally when trying to skip the scenes.

Changes

1. Slight increase in delay before/after the attack of Justice
2. Slight decrease in size of the area that inflicts damage to the player in Chapter 1, 2
3. Slight increase in delay before/after the attack of monsters in Chapter 2


The team is constantly checking the feedback and bug reports on Steam community and Discord, so if you find any please let us know.
Every opinion is appreciated and thanks for your support!