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Beast Hour. №7. February 2022

Raider and Beasts!

Beast Hour is approaching! Wishlist the game on Steam and sign up for Alpha-testing!



SPIDERS DISTRICT

The map is becoming better and better! This time the center of our attention was the so-called “Spider district” (not the final name).

I think you can safely assume that there are A LOT of spiders in there. But worry not – most of them are dead. What remains are cocoons, webs and bodies of both humans and spiders scattered all around the streets.

We’ve hidden many secrets for the players to uncover there. Do you have the courage to step in and find them?



FUNNY BUG

Some say bugs can’t be fun – we disagree!

We managed to prove that constantly exploding vault-objects give a good laugh. They drop your FPS but, hey, you cannot get all at the same time:)

Did you encounter any funny bugs playing games recently?



CRYSTALS

Crystals can be found almost anywhere on the map. During the game you are to locate and blow them up to then collect pieces of Arkana that burst out of the crystals. Follow the trails from the blast site to find that precious Arkana and become stronger!

It’s our latest but not the first iteration of this mechanic. For example, initially, you would have to activate the crystal and wait for about 30 seconds to collect the reward. Honestly, it was boring. We realized that pretty quickly and that’s why we remade the whole gameplay cycle.

Now we decided to improve the visuals of these crystals. Here’s the current version and a few new variations. Which one do you like the most?



DEAD BY DAYLIGHT MEETS BEAST HOUR

As developers of the asymmetric PvP-horror game, we are big fans of Dead by Daylight!

Last month we compared chasing in DbD with the one in Beast Hour. We shared the results with r/deadbydaylight community and they were very excited to try out our game:)

This time we imagined what if Zelus came into The Fog and met The Trapper. Who do you think will be prey in such a case?



ESCAPE-MECHANIC

Parkour is great! It’s the basis of our game. But even the best traceurs sometimes can’t do much against the tremendous might that Beasts possess. Because of that we’ve prepared something cool for you – new ways of escaping monsters. We call them – escape-mechanics.

The first one we’ve been playing with lately is a cracked wall. Raiders can roll right beneath it to keep Beast busy destroying the obstacle or finding a way around. It gives the pursued player a few extra seconds to hide and escape.

Have you seen such or similar mechanic in other games and how do you like it?



ON TOP OF THAT

We keep on working on servers and matchmaking to start Alpha-testing we all have been waiting for. You can read more about our preparations in our previous month’s summary here.

By the way, watch our latest Q&A-steam to find more info on the game as we answered many questions of our players!

Keep in touch with Beast Hour on social media channels – we post new content EVERY DAY! We are happy to see new players and can’t wait to give the game into your hands:)

Contact us via email if you want to participate in the development or feel like discussing other forms of cooperation – [email protected].

The Beast will come!