Know your game: Range Mercenaries - Class C!

Today we will check on the Class C Range Mercenaries that will help you on your journey from low to mid level (or retain them forever!).

Hwarang
A mercenary that boosts his allies and can silence enemy musicians.The Hwarang is a mercenary who specializes in buffing his allies and silencing instrument wielding enemies. He wields a bow for his weapon. A Hwarang can help leverage his ranged allies and in desperation can turn the tides. He can shoot any single enemy, including flyers in a single attack. He uses [Hwarang’s Aura] passively support his ranged allies in the formation and in times of desperation he can sacrifice his own life with [Hwarang’s Fury] to boosts his allies attack power.
Type
Class C: Marksman Mercenary – Can attack one opponent from a distance. He provides passive support to range allies and in times of desperation, can turn the tide of the battle.
Skills / Magic



Hwarang’s Aura – Increases Ranged mercenaries' Attack Power and Combo Rate (AoE).
Hwarang’s Fury – Increases Allies' Attack Power by sacrificing himself when Health falls below certain level. The Hwarang who uses this magic will lose his life.
Seal Instrument – Decreases the Attack Power and action power of enemies' Instrument mercenaries and blocks their Magic (AoE).

Inventor
A mercenary that uses his machines to fight along with him.The Inventor is a mercenary who specializes in disabling opposing staff mercenaries and buffing your own staff mercenaries. He wields a sword for his weapon. An Inventor’s attack can hit all three enemies in a single column, including flyers and his summoned machines also helps in keeping everything in the offensive. His attack can hit all three enemies in a single column. He can use [Summon Machine] to call for reinforcement.
Type
Class C: Rifleman Mercenary – Can attack opponents in a column from a distance. The combination of his gun and his summoned machines makes him a decent stunner and makes looting easier.
Skills / Magic

Summon Machine – Summon the inventor's invention.

Janissary
A mercenary that lacks magical prowess but he more than makes up for it with his rifle skills.The Janissary is a mercenary with high [Dexterity] and is a good shooter. He carries a rifle for his weapon. A Janissary has good potential for stunning enemies in a formation and he can he can power up his attack to easily plow through enemies. His attack can hit all three enemies in a single column. He can charge and power up his attack with [Shooting Stance.]
Type
Class C: Rifleman Mercenary – Can attack opponents in a column from a distance. His gun makes him a formidable mercenary and [Shooting Stance] can even further make him a terror.
Skills / Magic

Shooting Stance – Gets into a shooting stance so that you can damage an enemy drastically on your next turn.

Cannoneer
A mercenary that causes disarray on enemy lines with Smoke Bombs and sets up for a devastating shelling from his mighty cannon.The Cannoneer is a mercenary who specializes in devastating enemy formations and he carries a cannon for his weapon. A Cannoneer is a good stunner, can easily devastate enemy formations with splash damage and he can reduce enemy accuracy. His attack bombards an area dealing damage to enemies adjacent to the target. He can use [Smoke Bomb] to lower enemy accuracy.
Type
Class C: Bombadier Mercenary – Can inflicts splash damage on your enemies. [Smoke Bomb] lowers enemy accuracy and his attack allows him splash damage enemy formations.
Skills / Magic

Smoke Bomb – Decreases enemies' Accuracy with a smoke bomb (AoE). Casting Princess' sealing magic on top of Smoke Bomb Triggers Bomb Attack.

Dark Archer
A mercenary is an excellent sniper and can send her arrows flying to any enemy on the battlefield.The Dark Archer is a mercenary who specializes in disabling enemy magic and sniping specific targets from enemy formations. She wields a bow for her weapon. A Dark Archer is can easily snipe specific targets with her attack, hit a formation with her skill and cause a debuff to prevent the target from using magic. She can shoot any single enemy, including flyers in a single attack. She can use [Multi Arrow] to hit an enemy’s formation and [Silence] for preventing magic skills from the target.
Type
Class C: Marksman Mercenary – Can attack one opponent from a distance. Her [Multi Arrow] is an excellent skill for hitting multiple targets in a formation and [Silence] can easily disable deadly mercenaries.
Skills / Magic



Deadly Shot – A strike of desperation while on the verge of death. The attack puts a strain on your Action Power, delaying your next turn.
Multi Arrow – Powerful arrows will fly into the enemy's Formation and hit the targets. Increases the Combo Count of targets.
Silence – The mercenary silences the opponent, preventing them from using Magic skills. Also lowers Defense and Attack Power of the enemy.

Minstrel
A mercenary with ability to use her musical craft for offense and support.The Minstrel is a mercenary who specializes in supporting and debuffing enemy formations. She wields an instrument for her weapon. A Minstrel has a set of interesting mix of skills that can fit any formation. Her attack can hit two enemies in a line in a single attack. She can use [Hallucination] to disable a target’s magic.
Type
Class C: Maestro Mercenary – Ranged shots against two foes in a line. Her set of skills are useful as she can disable mercenaries which may pose a biggest threat and support her allies.
Skills / Magic



Hallucination – Makes the enemies hallucinate and unable to use magic.
Salvation – Removes continuous magic from allies. Restores a random amount of Health.
Seal Power Saw – Decreases Attack Power and magic defense of the enemy's Power Saw mercenaries and seals their Magic (AoE).

Prophet
A mercenary who sees visions of the future and a menace against melee mercenaries.The Prophet is a mercenary who specializes in breaking enemy melee mercenaries and buffing her allied melee mercenaries. She wields a bow for her weapon. A Prophet can reduce enemy melee mercenaries’ effectiveness making her ideal for anti-melee formations. Her attack can only strike one enemy in a single attack. She can use [Broken Spear], [Rusty Axe], [Shattered Axe], and [Sundered Power Saw] to reduce enemy melee mercenaries’ combat effectivity.
Type
Class C: Marksman Mercenary – Can attack one opponent from a distance. An ideal and total menace against melee mercenaries and buffs her allied melee mercenaries for further strengthen the advantages of the formation.
Skills / Magic





Broken Spear – Reduces the effectiveness of enemies' Spears (AoE).
Concentrate – The mercenary enhances the physical damage and accuracy of allied Melee mercenaries, and regenerates their Health (AoE).
Rusty Axe – Reduces the effectiveness of enemies' Axes (AoE).
Shattered Sword – Reduces the effectiveness of enemies' Swords (AoE). (AoE).
Sundered Power Saw – Reduces the effectiveness of enemies' Power Saws (AoE).
So who's your favorite Class C Range Mercenary?
Each of them can be used for PvP or PvE, the choice is yours!
Stay tuned for more Know Your Game posts!
See you all soon!