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Know your game: Magic Mercenaries - Class C!



Welcome to the first series of Know Your Game! Today we will check on the Class C Magic Mercenaries that will help you on your journey from low to mid-level (or retain them forever!).

So let’s start and delve on the Class C Magic Mercenaries!



Oracle
A mercenary that possesses great magic to support her allies and cause havoc on her enemies.

The Oracle is a mercenary who has high [Intelligence] and specializes in magic that supports her allies. She wields a staff for her weapon. An Oracle can heal her allies and can turn her allies berserk to increase their attack power and combo rate. Her attack strikes a single target in a single attack. She can use [Healing] magic to recover her allies health.

Type:
Class C: Mage Mercenary – Magic attacks against a single target. Her magic allows her to support her allies with [Healing] and [Seth’s Will] while being on the offensive with [Vortex].

Skills / Magic:

Healing
– Heal your team by surrounding them with the power of life.

Seth’s Will
– The mercenary fills your party with the will of Seth, making them turn berserk, but also increasing their Attack Power and chance for Combo Rate.

Vortex
– The mercenary damages all opponents by surrounds them with a vortex of dark elemental Magic (AoE).



Princess A mercenary that holds sovereignty over all matters of ranged combat.

The Princess is a mercenary who has high [Intelligence] and wields a staff for her weapon. A Princess specializes into buff and debuff of ranged mercenaries making her ideal for allied ranged-centric formations and countering allied ranged mercenaries. Her attack strikes a single target in a single attack. She can use [Family Signet], [Imperial Signet], [Royal Signet] and [Tribal Signet] for debuffing enemy ranged mercenaries.

Type:
Class C: Mage Mercenary – Magic attacks against a single target. Her Signets is a menace against enemy ranged mercenaries reducing their effectiveness.

Skills / Magic:

Family Signet
– Allies affected by this skill are healed and take reduced damage from enemy attacks.

Imperial Signet
– Heals allied ranged characters by a large amount.

Princess’ Order
– Increase ranged mercenaries' defense and recovers health every turn.

Royal Signet
– Reduces effectiveness of ranged enemies.

Tribal Signet
– Drains action power from ranged enemies.



Witch
A mischievous mercenary with knowledge of the ages and that rains a fiery devastation from the heavens upon her enemies.

The Witch is a mercenary who has high [Intelligence] and excels with her offensive magic to devastate enemy formations. She wields a staff for her weapon. A Witch can easily devastate enemy formations and even counter enemy mages. She can use [Mana Drain] to drain a target’s MP and [Meteor Strike] to rain a fiery destruction on an entire formation.

Type:

Class C: Mage Mercenary – Magic attacks against a single target. She can burn and drain her enemy’s MP with [Mana Drain] and [Mana Recharge] and can be on the offensive with [Meteor Strike].

Skills / Magic

Mana Drain
– Steal the opponents Mana to recover the Witch's.

Mana Recharge
– Recovers your allies' Magic Points.

Mana Trap

– Drains Magic Power over time (AoE, DoT). Casting Mana Trap on Brutal Will or Seth's Will triggers Mind Breaker, destroying the will spell.

Meteor Strike
– Damage Enemies in range by summoning powerful meteors from the sky (AoE).

So who's your favorite Class C Magic Mercenary? Each of them can be used for PvP or PvE, the choice is yours!

Stay tuned for more Know Your Game posts!

See you all soon!