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Shades Of Rayna News

Haunted Halloween Event Is Now Live!




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Haunted Halloween Event is now live until the end of the season!


Shades of Rayna Update 0.7.3.0 (10/12/2023)

-Haunted Halloween Event is now live! The event activity and its shop can be found both in maps and Underworld.
-Added Skill Poıint Shop. It can spawn after campaign is done and instead of Anniversary Shop. So, a map can't have both at the same time.
-Added Anniversary Event and its shop to Underworld.
-Chests at the end of Labyrinth now open in order like in Base, instead of all opening at the same time.
-Added an option to disable loot notifications on the left side of the screen.
-Options now have a seperate tab for UI settings.

Patch Notes 0.7.2.3




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Shades of Rayna Update 0.7.2.3 (09/20/2023)

-Added relic stats onto stats page.
-Fixed the problem where sometimes the loot from Underworld's chests were unreachable.
-A new portal area activity is added to Underworld.
-Fixed the problem where sometimes the layout blocks the way in Underworld.
-Fixed the problem where Underworld difficulty got registered on leaderboards even though the difficulty was lower.
-Fixed the problem where map chest didn't spawn on Outskirts maps.
-Fixed the problem where Gloom Res Boost wasn't working.
-Assassin's Hemorrhage passive deals critic damage again but it's cooldown is increased from 2 to 5 seconds and Hemorrhage bar fills up slower now and deals x2.5 damage instead of x2.
-Decreased Ranger's Raining Thunder relic spawn rate.
-Removed Grand Items as rewards on Challenger.
-Fixed the problem where Voidance arrows stayed on the ground.
-Fixed the problem where layout reward changed when Reveal Stone is used.

Patch Notes 0.7.2.2




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Shades of Rayna Update 0.7.2.2 (09/13/2023)

-Skills now get more damage from the base attack damage stat.
-Assassin's Hemorrhage skill now only does non-critic damage and the damage is now x2 of the base attack damage instead of x3.
-Fixed the problem where second weapon slot upgrade of Assassin was giving 0.01 critic damage per upgrade, instead of 0.005.
-Assassin's Illusive Drain passive now heals for 1.5% instead of 3%.
-Weapon and relic calculation is changed. After that, the stats of relics and set bonuses got increased.
-Fixed the problem where Champion Bosses couldn't hit melee.
-Fixed the loot drop system on Champion Bosses.
-Increase the loot count from Champion Bosses.
-Increase the damage, defence and action speed of Champion Bosses.
-Increase the damage and defence of The Witch on Conquer.
-Fixed the problem where some Conquer Objectives were not registering after Mayhem 10.
-Removed Mayhem traps from Labyrinth.
-Fixed the problem where timed challenges were starting while in safe zone.
-Fixed the problem where the map challenge window were getting stuck on the screen.
-Fixed the problem where Outskirts map scroll wasn't dropping.