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Shades Of Rayna News

Patch Notes 0.5.0.3 - Map Mod Filter




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Shades of Rayna Update 0.5.0.3 (08/16/2022)

-Map Mod Filter is now in the game. You can select up to 5 mod stats and only the map mods that have those stats will show up.
-Difficulty requirement for grand items to appear on Anniversary Event Shop is increased by 3. For example, Obsidian items had a chance to appear on difficulty 5 before, now it is minimum difficulty 8.
-Map drop chance multiplier is decreased by half.
-Fixed the problem where Npc spawn chance didn't get the spawn chance boost from Adventure Passes.
-Fixed the problem where Heartless Cliff wouldn't open.
-Fixed the problem where Trader portal activity didn't register for Conquer Objectives.

Ranger
-Fixed the problem where Lightning Ball doesn't work.
-Fixed the problem where Spoils Of Rain relic damage was calculated wrong.
-Fixed the problem where Cutter did not apply damage types correctly.

Patch Notes 0.5.0.2




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Shades of Rayna Update 0.5.0.2 (08/14/2022)

-Fixed the problem where Champion Boss kills didn't register for Conquer Objectives.
-Fixed the problem where Npc spawn chances were incorrect.
-Fixed the problem where Power Up spawn chance from map mods didn't apply correctly.
-Fixed the problem where Extra Reward and Discount weren't applied correct to Npc Rewards.
-Fixed the problem where Champion Boss arena wasn't placed correctly on Heartless Cliff.
-Increased the Champion Boss Node spawn chance.
-Decreased the required material count for Researcher quests.
-Heartless Cliff enemies are added to Researcher quests.

Patch Notes 0.5.0.1




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Shades of Rayna Update 0.5.0.1 (08/13/2022)

-Fixed the problem where getting Anniversary Event rewards wasn't registering.
-Adjusted Boss Track visual effect for low effects settings.
-Fixed the problem where Boss Tracks didn't spawn on certain difficulty layouts but spawn on certain difficulty for difficulty 1-10.

Warrior
-Counter passive skill's chance is now 20% instead of 25%.
-Harden passive skill's chance is now 20% instead of 25%.
-Counter passive skill now deals half of the base damage instead of the base damage.

Mage
-Fixed the problem where Condemn doesn't get upgraded correctly.
-Extend passive skill now deals base damage instead of half of the base damage and the character deals half of the base damage while passing through enemies.
-Passing through enemies while dodging is now smoother.

Assassin
-Fixed the problem where Shadowfall doesn't get upgraded correctly.
-Illusive Drain passive effect is changed from 25% chance-5% of max health to 20% chance-3% of max health.
-Hemorrhage passive skill now deals x3 damage instead of x4.

Conqueror Season Event Is Live!




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The event will be active until October 12th.

1st place of 3 leaderboards will earn a dlc code of their own choice, including the packs that is not released yet, for example Outlaw class.

If 1 person would complete the season on 1st place for multiple leaderboards, they will get more than 1 code.

Leaderboards are only for seasonal characters.