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Shades Of Rayna News

Patch Notes 0.5.0.3 - Map Mod Filter




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Shades of Rayna Update 0.5.0.3 (08/16/2022)

-Map Mod Filter is now in the game. You can select up to 5 mod stats and only the map mods that have those stats will show up.
-Difficulty requirement for grand items to appear on Anniversary Event Shop is increased by 3. For example, Obsidian items had a chance to appear on difficulty 5 before, now it is minimum difficulty 8.
-Map drop chance multiplier is decreased by half.
-Fixed the problem where Npc spawn chance didn't get the spawn chance boost from Adventure Passes.
-Fixed the problem where Heartless Cliff wouldn't open.
-Fixed the problem where Trader portal activity didn't register for Conquer Objectives.

Ranger
-Fixed the problem where Lightning Ball doesn't work.
-Fixed the problem where Spoils Of Rain relic damage was calculated wrong.
-Fixed the problem where Cutter did not apply damage types correctly.

Patch Notes 0.5.0.2




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Shades of Rayna Update 0.5.0.2 (08/14/2022)

-Fixed the problem where Champion Boss kills didn't register for Conquer Objectives.
-Fixed the problem where Npc spawn chances were incorrect.
-Fixed the problem where Power Up spawn chance from map mods didn't apply correctly.
-Fixed the problem where Extra Reward and Discount weren't applied correct to Npc Rewards.
-Fixed the problem where Champion Boss arena wasn't placed correctly on Heartless Cliff.
-Increased the Champion Boss Node spawn chance.
-Decreased the required material count for Researcher quests.
-Heartless Cliff enemies are added to Researcher quests.

Patch Notes 0.5.0.1




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Shades of Rayna Update 0.5.0.1 (08/13/2022)

-Fixed the problem where getting Anniversary Event rewards wasn't registering.
-Adjusted Boss Track visual effect for low effects settings.
-Fixed the problem where Boss Tracks didn't spawn on certain difficulty layouts but spawn on certain difficulty for difficulty 1-10.

Warrior
-Counter passive skill's chance is now 20% instead of 25%.
-Harden passive skill's chance is now 20% instead of 25%.
-Counter passive skill now deals half of the base damage instead of the base damage.

Mage
-Fixed the problem where Condemn doesn't get upgraded correctly.
-Extend passive skill now deals base damage instead of half of the base damage and the character deals half of the base damage while passing through enemies.
-Passing through enemies while dodging is now smoother.

Assassin
-Fixed the problem where Shadowfall doesn't get upgraded correctly.
-Illusive Drain passive effect is changed from 25% chance-5% of max health to 20% chance-3% of max health.
-Hemorrhage passive skill now deals x3 damage instead of x4.

Conqueror Season Event Is Live!




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The event will be active until October 12th.

1st place of 3 leaderboards will earn a dlc code of their own choice, including the packs that is not released yet, for example Outlaw class.

If 1 person would complete the season on 1st place for multiple leaderboards, they will get more than 1 code.

Leaderboards are only for seasonal characters.

Patch Notes 0.5.0.0 - Conqueror Season Event, Map Modifiers, Conquer Objectives




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Shades of Rayna Update 0.5.0.0 (08/12/2022)

Conqueror Season Event
The event will be active until October 12th.
1st place of 3 leaderboards will earn a dlc code of their own choice, including the packs that is not released yet, for example Outlaw class. If 1 person would complete the season on 1st place for multiple leaderboards, they will get more than 1 code. Leaderboards are only for seasonal characters.

Conquer Objective System
Conquer endgame mode now has a objective system, like an endgame quest line. There are total of 185 objectives. Every difficulty and every champion bosses have their own objective page. You complete these pages one by one. Each page has their own unlocks.

Map Modifiers
You can now modify your maps on Conquer mode with Map Modifiers. There are 122 different modifier stats.
Modifiers have 5 tier. Lower tiers have 2 stats and 5th tier has 3 stats. You can use maximum of 5 modifiers for a single map. So, you can modify a single map with 15 different stats.
Map Modifiers can be dropped from any enemy.

New Map and Enemies
There is a new map called Heartless Cliff. It has 2 main and 1 mini maps. It also has 5 new enemies. Every enemy has its own boss mode move. Like other new maps, Heartless Cliff is not on campaign and can only be reached in Conquer mode.

Dragon Den Map Rework
Dragon Den map is reworked. It is now more compact and is filled with foliage and crystals.

Changes and Fixes
-Improved enemy optimization.
-Npcs now spawn after the character is spawned.
-All Elite and All Veteran nodes now spawn more enemies.
-Keystone drop chance is incrased
-Crafting materials are now dropped more amount.
-Boss area on maps now has more enemies
-Centaur arrows now spread in a straight line.
-Fixed the problem where Shrouded Fields portal activity areas are empty.
-Fixed the problem where some campaign quests couldn't be completed after defeating the Witch.
-Fixed the problem where rewards could be duplicated on Survive conquer node.
-Fixed a problem where glacial, splash and aqublast slow time weren't applied correctly.
-RANGER: Fixed a problem where Raining Spread arrows could damage the player.
-RANGER: Fixed a problem where Raining Spread III set didn't apply the buff correctly.
-WARRIOR-ASSASSIN: Fixed a problem where Warrior's axe and Assassin's sword sometimes couldn't reach the target board on Luino's Sanctum maps.
-WARRIOR-ASSASSIN: Fixed a problem where Warrior or Assassin could keep throwing their weapon after the target board portal activity.
-MAGE: Fixed a problem where sometimes Eruption doesn't go off when Er-Eruption is active.
-MAGE: Fixed a problem where Tremor visual effect wasn't showing.
-ASSASSIN: Fixed a problem where Assassin had Warrior's T10 skill relics.
-ASSASSIN: Fixed a problem where Scorch goes through walls.
-ASSASSIN: Flash now goes to mouse location.