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Shades Of Rayna News

Ultimate Balance Overhaul Is Coming




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There will be big balance changes with the upcoming season event.

-Enemy damage, defence, health values calculation. The jump on enemy stats with each level is now decreased. The progression will feel much better.
-Player skill damage calculation rework. The skills get more damage from main damage stat.
-New area damage system. With the old system, area damages didn't always hit all enemies, it wasn't always consistent.
-All skill areas are increased.
-Relic combination changes. Especially elemental relics are all combined into one relic, both for skills and basic attack.
-Skill unlock costs are reduced. You can now unlock any active skill without order. The cost of unlocking skill increases with each unlock.
-DoT skill damages are reworked. They are more effective now.
-Cooldown decrease relics are added. Skill cooldowns are increased now but there are cooldown decrease relics which will decrease the cooldown while playing with different actions.
-The effect of Pets are increased.

Depths Season Event Will Begin Soon!




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Depths Season Event will be live on August 23rd!

-Legend Items (For sure this time)
-Depths of Mayhem
-Ultimate Balance Overhaul
-Area Damage Rework
-Elemental Damage Overhaul
-Loadouts
-Conquer Objective Rewards Overhaul
-Labyrinth Enchants

Patch Notes 0.8.8.0.0




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Shades of Rayna Update 0.8.8.0.0

Enemy Modifiers
Enemy Modifiers are added. See the post for more info: https://store.steampowered.com/news/app/1569820/view/4167598303170481239?l=english

Underworld Modifiers
Underworld Modifiers are added. See the post for more info: https://store.steampowered.com/news/app/1569820/view/4167598303177525093?l=english

-Ritual season is over. Ritual activity is added for non-seasonal characters.

-7 new stats are added:
Fear Recovery, Stun Immunity, Stun Recovery, Blind Immunity, Blind Recovery.
These stats are added to grand items and grand relics stat pool.

-3 new T10 relics are added:
Fortitude: Fear Immunity and Fear Recovery
Unflinching: Stun Immunity and Stun Recovery
Clarity: Blind Immunity and Blind Recovery

Introducing Underworld Modifiers




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Underworld Modifiers will be added soon. These modifiers will increase the loot rarity, loot quantity and enemy density in addition to some negative stats which will affect your next Underworld run. You can randomize these modifiers with Underworld Modifier Token which can be obtained like any other loot.





With these modifiers, a new addition to the game can be seen in Underworld: Totems. Currently there are 3 types of totems:

-Regeneration Totems: Regenerates the health of nearby enemies.
-Defence Totems: Increases the defence of nearby enemies.
-Invulnerability Totems: Grants invulnerability to nearby enemies.

Currently, these totems and blind-stun enemy mods can only be seen on modified Underworld runs. There are some other modifiers which can only be seen on Undeworld as well.

Underworld Modifiers will be added to the game with Enemy Mods.