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1.0 Full Release - New Season

[p][/p][p][/p][p][/p][p]You can join Discord server here.[/p][p][/p][p]Shades of Rayna 1.0 Full Release is now live with a new season!

Patch Notes:

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Patch Notes 1.0

[p][/p][p][/p][p][/p][p]You can join Discord server here.[/p][p][/p][p]Shades of Rayna Update 1.0[/p][p][/p][p]-Fixed the problem with cooldown resets.[/p][p]-Decreased the buy count of buy/sell items.[/p][p]-Fixed the skill achievement problem.[/p][p]-Decreased the chance of T10 Relic drops.[/p][p]-Fixed the problem with getting the Witch Hunt progression bonus from npcs.[/p][p]-Fixed the problem with Witch Hunt progression [/p][p][/p][p]WARRIOR[/p][p]-Decreased Ancient Grounds damage from x3 of Earthbreaker damage to x2.5.[/p][p]-Increased Ember Rage damage by x4.[/p][p]-Iced Axe now gets destroyed when it first deals damage.[/p][p]-Increased Iced Axe damage from x1 of Glacial damage to x2.[/p][p]-Glacial now creates more Iced Axe.[/p][p]-Decreased Vortex damage from x1 of Whirlwind damage to /1.5.[/p][p]-Increased Whirlteor damage from x1 of Whirlwind damage to x1.5.[/p][p]-Decreased Thundercall damage from x1 of Thunder Strike damage to /1.5.[/p][p]-Decreased Falling Cut damage from x2 of Throw damage to x1.[/p][p]-Fixed Falling Cut damage problem.[/p][p]-Slice now has 33% chance to spawn another Sliced Wave and Slicotate per hit.[/p][p]-Decreased Sliced Wave damage from x3 of Slice damage to x1.[/p][p]-Decreased Slicotate damage from x2 of Slice damage to x1.[/p][p]-Increased Greedy Slammer damage from x2.5 of Ground Slam damage to x3.[/p][p]-Increased Beating Ground damage from x1.5 of Ground Slam damage to x2.[/p][p]-Giant Ball now has increased area: original area times ball count (minimum count is 4).[/p][p]-Giant Ball now has increased damage: original damage times ball count (minimum count is 4).[/p][p][/p][p]RANGER[/p][p]-Increased Bouncing Fists area from 300 to 500.[/p][p]-Increased Diverging Rain damage from x1 of Rain Arrow damage to x1.5.[/p][p]-Decreased Poison Bubble damage from x2 of Poison Circle damage to x1.5.[/p][p]-Increased Lightning Waves damage from x2 of Lightning Strike damage to x3.[/p][p]-Increased Cutting Edge damage from x1 of Cutter damage to x2.[/p][p]-Cutter now spawns more Cutting Edge.[/p][p]-Increased Bombing Cut damage from x2.5 of Cutter damage to x3.[/p][p]-Crossfire arrows now pierce on default.[/p][p][/p][p]ASSASSIN[/p][p]-Increased Frosty Balls area from 400 to 600.[/p][p]-Aqucicle now pierces enemies.[/p][p]-Barrage now pierces enemies.[/p][p]-Increased Gloode area from 500 to 600.[/p][p]-Decreased Strike Blasts damage from x3 of Deadly Strike damage to x2.[/p][p]-Increased Hell Spikes area from 300 to 500.[/p][p]-Remnant now pierces enemies.[/p][p]-Decreased the time of Fallen Orbs to explode.[/p][p]-Increased Bladefall damage from x1 of Shadowfall damage to x2.[/p][p]-Increased Bladefall area from 500 to 700.[/p][p]-Shadowfall now spawns more Bladefall.[/p][p]-Increased Bladefall spawn duration.[/p][p]-Decreased Fallen Orbs damage from x3 of Shadowfall damage to x2.[/p][p]-Increased Blood Surge damage from x1.5 of Sting damage to x4.[/p][p]-Increased Blood Surge area from 600 to 1000.[/p][p]-Decreased Carnage damage from x3 of Sting damage to x1.[/p][p]-Decreased Blood Fangs damage from x2 of Throatcut damage to x1.[/p][p]-Blood Fangs now move slower to deal more damage in certain time.[/p][p]-Throatcut doesn't spawn 2 Blood Bombs anymore. It has 20% chance to create Blood Bombs on hit, just like Blood Fangs.[/p][p]-Decreased Blood Bombs damage from x3 of Throatcut damage to x2.[/p][p]-Decreased Blood Bombs area from 800 to 400.[/p][p][/p][p]LASHER[/p][p]-Increased Skybomb area from 600 to 800.[/p][p]-Tentacles now do 1 more attack.[/p][p]-Increased Tentacles damage from x1.5 of Lilacurst damage to x2.[/p][p]-Increased Hailash area from 250 to 300.[/p][p]-Increased Hailash damage from x1 of Shatter damage to x1.5.[/p][p]-Stumbare now moves slower to deal more damage in certain time.[/p][p]-Decreased Whiponate damage from x3 of Stumble damage to x2.[/p][p]-Cutting Waves now go through enemies.[/p][p]-Increased Whipspear area from 500 to 800.[/p][p]-Decreased Whipspike damage from x3 of Zephyr damage to x2.[/p][p]-Fatal Zone now moves slower to deal more damage in certain time.[/p][p][/p][p]OUTLAW[/p][p]-Decreased Barraboom and Consebarr areas. Now they're half of Barrelad area. It was the same before.[/p][p]-Decreased Barraboom damage from x2 of Barrelad damage to x1.[/p][p]-Decreased Consebarr damage from x3 of Barrelad damage to x1.[/p][p]-Increased Ricochet damage from x1 of Bullet Rain damage to x2.[/p][p]-Increased Bombardment area from 300 to 500.[/p][p]-Increased Bombardment damage from x1 of Bullet Rain damage to x1.5.[/p][p]-Increased Dynaboom damage from x1 of Dynamite damage to x2.[/p][p]-Increased Noxior area by 1.5x.[/p][p]-Noxior now doesn't explode on hit, it explodes after 0.5 second.[/p][p]-Increased Noxfield damage by 2x.[/p][p]-Bullet Mine now spreads around more.[/p][p]-Increased Tracebo damage from x1 of Spiral damage to x2.[/p][p]-Increased Landing damage from x3 of Spiral damage to x4.[/p][p]-Spiral now moves further.[/p][p]-Increased Thunray damage from x2 of Thunderfall damage to x3.[/p][p]-Increased Thunray size.[/p][p]-Decreased Bombardo damage.[/p][p][/p][p]MAGE[/p][p]-Increased Black Smoke damage frequency.[/p][p]-Increased Shadow Spike area from 250 to 400.[/p][p]-Decreased Conboom and Sonboom damage by half.[/p][p]-Increased Soiled Ground area from 250 to 500.[/p][p]-Increased Soiled Ground duration from 3 seconds to 5 seconds.[/p][p]-Corruption now spawns more Soiled Ground.[/p][p]-Increased Inferno area from 400 to 600.[/p][p]-Increased Explono area from 300 to 600.[/p][p]-Decreased Explono damage from x3 of Inferno damage to x1.[/p][p]-Increased Underburst area from 250 to 500.[/p][p]-Increased Aqua Bomb area from 500 to 800.[/p][p]-Tregour and Treboul now have 33% chance instead of 100%.[/p][p]-Decreased Treboul area from 1200 to 800.[/p][p][/p]

1.0 Release Date

[p][/p][p][/p][p][/p][p]You can join Discord server here.[/p][p][/p][p]Shades of Rayna 1.0 Full Release will be on July 29th!

Full release will have fresh leaderboards and the season will be live for a month!


Thanks for being with me on this journey since 2021.[/p]

Patch Notes 0.9.4.0.1

[p][/p][p][/p][p][/p][p][/p][p]You can join Discord server here.[/p][p][/p][p][/p][p]Shades of Rayna Update 0.9.4.0.1[/p][p][/p][p]-Fixed the problem with cooldowns.[/p][p]-Fixed the problem with health booster flags.[/p][p]-Fixed the problem with Warrior's Counter passive.[/p][p]-Fixed the problem with getting locked at starting area in a map.[/p][p]-Adjusted boss hp scaling based on difficulty.[/p][p]-Increased Vigor enemy mod's cooldown from 5 to 8 seconds.[/p][p]-Fixed the problem with Assassin's Throatcut not dealing damage.[/p][p]-Fixed the problem with Mage's Echo passive.[/p][p]-Dark Lands rewards now have count.[/p][p]-Orbs have been replaced with Crafting Materials on Dark Lands rewards.[/p]