Lucky Update
That's right, another update today! In line with the previous update, we are trying to make the game more fair. This update addresses concerns about class abilities. We wanted to make playing the Trickster more fair, so we decided to change the Trickster's ability, Lucky 7. Now, the 7 state will only effect Trickster cards, or cards override by the Trickster's abilities. This means that being at 7 will not double effects from enemy cards, curse cards, legacy cards, or multiclass cards. 7s are just for the Trickster. We hope that this change makes playing the Trickster more fun, and most importantly, more fair.
Also, we changed some other cards with fairness in mind.
- Heavy Swing values were cut in half.
- Bludgeon is now slow.
- Bloated Boa enemy was completely redesigned.
- Fire Breath costs more to keep at level one, but is cheaper to downgrade.
- One with Aether was completely changed
Also fixed a minor issue with the Archive view not being scrollable on some screen resolutions.
Hopefully, this is another step in the right direction. We look forward to hearing your feedback on this update!
- Reggi, your friendly neighborhood programmer
Also, we changed some other cards with fairness in mind.
- Heavy Swing values were cut in half.
- Bludgeon is now slow.
- Bloated Boa enemy was completely redesigned.
- Fire Breath costs more to keep at level one, but is cheaper to downgrade.
- One with Aether was completely changed
Also fixed a minor issue with the Archive view not being scrollable on some screen resolutions.
Hopefully, this is another step in the right direction. We look forward to hearing your feedback on this update!
- Reggi, your friendly neighborhood programmer