Fix issue where HOPping from CRS Corporate level back to Bug 0 in CRS Science level was failing under certain specific conditions because Bug 0 was deciding to disappear.
Patch Size: 12 MB
Patch Notes v1.4.13
Patch Notes v1.4.13
Happy Holidays and all that. What's this... A Christmas day patch!? A few minor issues have come up recently and I feel compelled to fix them before they become forever postponed.
Don't drop the currently grabbed thing when pause + resume game Quite funny history here: About 2 years ago there there was a bug that meant the currently grabbed thing travelled with you to the pause menu. In a parallel universe that could even be an interesting feature. I fixed that bug a bit lazily (I now realise) by just forcing the thing to be dropped when game is paused. But then as a player recently reported... it was possible to blow yourself up when game paused while carrying an explodable thing. So hopefully now this is properly fixed.
Ensure Ego Fragments can still be collected when they're half stuck in level geometry
Probably no-one has ever noticed but if you broke a MUM apart, one of her broken bits was actually a duplicate of one of her other bits i.e. it was the wrong kind of broken bit.
Patch Size: 35 MB
Patch Notes v1.4.12
Patch Notes v1.4.12
Controller icons were appearing in the wrong place while in ctrl of a Juice Vending Machine
Patch Size: 7 MB
Patch Notes v1.4.11
Patch Notes v1.4.11
PUP was supposed to have been rechargeable while inside their cage all this time, pretty sure it was working at one point, Well now it's certainly working.
Patch Size: 7 MB
Українська!
v1.4.10: Українська!
NEW: Ukrainian localization of the game is now available
To change language, navigate to Menu > Settings > Language
Other Fixes included in this patch:
A Legacy Systems lighting correction that no-one will notice
When in ctrl of a faulting host, the fault effect wasn't showing up, now corrected
Belated hot-fix: Explosions weren't affecting small cages! Oups. Now corrected.