Of fixes, hard work and some optimisation...
Dear builders!
We know that you cannot wait for the day when the release will finally come, and we do too! But to share with you our final results, the whole process takes time and work.
Of course to not keep you waiting in futile anticipation, you can watch the preview gameplays on YT to see how much progress had been made.
[h3]And to prove you that we didn't waste time, just this week we:[/h3]
- fixed some crashes and bugs and improved few visuals, added some sound effects.
[h3]Other than that:[/h3]
- pressing CTRL detects interactions for all tools instead of like until now – just the selected one + hand
- hidden quests are now displayed in the log as "???" to give the player a sign that if they look for it, they will still find the quest on the map
- added location tags for phone, containers and stores
- automatic change in the mission panel (top left corner) to the next mission type if the player has just completed the last quest from the open category. For example: last side mission got completed, so it will switch the panel to side missions, so you don’t have to spam "U".
- added rotation of ceiling props (lights)
Hope that our transparency will be as informative for you as we want it to be. Again, we thank you from the bottom of our heart for your support and patience. Your kind words and patience really help us push through any obstacles and issues that we come across.

We also encourage you to add the upcoming WW2 Rebuilder to your Wishlist.
https://store.steampowered.com/app/1573280/WW2_Rebuilder/
Play the prologue here:
https://store.steampowered.com/app/1906590/WW2_Rebuilder_Germany_Prologue/
Thank you guys for your patience!