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  3. Colonize 0.1.6.1

Colonize 0.1.6.1

We change mainly some minor bugs and some issues from the community!

Here is the list of what was changed:

  • Inn doors path tracing improved
  • House Doors fixed
  • Hunter is not opening doors
  • Hunter light is not enabled when there is a worker
  • Snow Mask was very blotchy
  • Changed sawmill input to 10 logs of wood
  • Changed text info on the farm
  • Cellar and warehouse top stock is 100
  • Wrong material on the shoulder box
  • Fixed one missing children's illustration
  • Fixed bug when manually switching work of Innkeeper
  • Notifications alerts moved from the minimum threshold of 30 to 15
  • Now, the citizens go to eat and then to sleep
  • They go out to walk around only if their energy is more than 85, and from 5 am to 11 pm