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Colonize News

Colonize 0.1.4.2

Improvements:
  • Entry roads for buildings are still visible now
  • Added DOF effects for near object
  • We improved the selection shader
  • Added animation to Mill when is working
  • Change the time spent on the bench when not working
  • Roanoke terrain shader improved
  • Ocean should look a slightly better
  • Changed the capacity of Fishery from 20 to 60



Bugs fixed:
  • Fixed glitch animations when citizens are sittings
  • Change the audio mix
  • The entry road is fixed on the farm
  • Some forest debris on Roanoke Map fixed
  • Rain particles are proper now
  • Fixed borning children outside of the house
  • Notifications can be selected now
  • Citizens are no longer going through House
  • Updated popup graphic to the new UI
  • Correct path info
  • Roadmasks were rendered wrong, fixed it
  • Animals were static


And also improved the performance!

Colonize 0.1.4.1

Performance update: the game should have +10-20 fps.

Improvements:
  • Better Arrow graphic in Tutorial
  • General improvements of in-game UI


Bugs:
  • Rocks were not displayed properly
  • Benches can be deleted when citizens are sitting there
  • Children should work properly

Colonize 0.1.4 is Live!

What's new:
  • Added Tutorial
  • Added VFX for building stages
  • Added pickaxe and fishing rod for workers
  • Multiple RIP meshes for dead
  • We split the utilities and decorations category
  • Added Build mode when building
  • Added Destruction mode when removing - now only for roads & decorations
  • Added bird points to ship and harbor


Bug Fixes:
  • You can't make roads under the ocean anymore
  • You can't move RIP meshes anywhere
  • Fixed talking animations feet
  • WSAD is no longer changes the UI selection
  • Influence area is static and shows the exact radius
  • Changed points on benches so they are not sitting in the air
  • Left click in the scene do not change the speed to 1
  • The building's initial road is no longer cutting


... and other minor fixes all along the way

Colonize 0.1.3

  • Fixed roads - citizens appearing and disappearing
  • Added social interaction on benches and at statues in free time
  • Added shark to Roanoke Map
  • Fishery can now have 60 fish
  • Fishery showing the storage visually
  • Woodcutter prefabs buildings added VFX smoke

Beer Factory is OUT TODAY!

https://store.steampowered.com/app/1782570/Beer_Factory/
Grab a special premiere discount and have fun!
P.S. Look at all the special bundles and grab two games at a discounted price!