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Dread Delusion News

Hotfix Version 1.1.2.0

[h3]General Bug Fixes:[/h3]
  • Fixed a collision issue in Pwyll that prevented players from traveling to Hallowshire


Version Update and Steam Trading Cards!

[h3]Steam Trading Cards[/h3]

As one final gift to the dedicated community of the Oneiric Isles, we've added Steam Trading Cards to the game! Add some personal flair to your Steam profile with some Dread Delusion-themed Community Items!

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[h2]Patch Notes[/h2]
[h3]General Changes:[/h3]
  • More artworks were added to the Player House trophies
  • The innkeeper in Ferropolis now also functions as a merchant like the other innkeepers in the game. As such, the player can now purchase and sell items when interacting with this NPC
  • Unlocked the door in the small Mausoleum island (There was an previous issue with the door's key)
[h3]General Bug Fixes:[/h3]
  • Fixed an issue where a region transition in the Blinding Light could potentially cause the game to soft-lock
  • Fixed an issue where active quests would darken in the journal as if they were completed
  • Fixed an issue where the player's airship would disappear under certain conditions
  • Fixed an issue where quests would disappear from the player's journal
  • Fixed an issue where spells would unequip themselves when returning to the main menu
  • Fixed an issue where spells would unequip themselves when using the airship
  • Fixed a bug that caused enemy kills to sometimes register as player kills
  • Fixed a bug causing player stats to show up as [?] instead of 0 on the Character Stats screen
  • Fixed various collision-based issues
  • Fixed various animation-based issues
  • Fixed various texture-based issues
  • Fixed various typo-related issues


As always, thank you for your reports and feedback. This is an ongoing process and wouldn't be possible without your help and support! If you run across any issues, come tell us on our Discord Server or in the Discussion Forums.

Hotfix: Version 1.1.0.13

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[h2]Patch Notes[/h2]
[h3]General Changes:[/h3]
  • Increased damage for the Cipher Spear and Cipher Star spell
[h3]General Bug Fixes:[/h3]
  • Fixed an issue where the icons for the Poison and Burn status did not disappear when the effect wore off
  • Fixed an issue where the player couldn't interact with lower half of the steering wheel
  • Fixed an issue where players could potentially get soft-locked in a certain area in the Endless Isle
  • Fixed an issue where the snail ship wasn't animating correctly
  • Minor geometry fixes


As always, thank you for your reports and feedback. This is an ongoing process and wouldn't be possible without your help and support! If you run across any issues, come tell us on our Discord Server or in the Discussion Forums.

My favorite indie answer to the Elder Scrolls, Dread Delusion, just got a surprise final content update⁠—including a dungeon built inside the remains of a giant flying squid




Indie RPG Dread Delusion got its 1.0 release in May after two years of early access, but developer Lovely Hellplace had one more big addition left for the surreal adventure: a free "final content update" that focuses on Dread Delusion's endgame...
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Final update to Morrowind-like RPG Dread Delusion adds a big nautilus with a town built inside its shell

In a recent interview, the director of The Elder Scrolls Online said that if you made Morrowind today, it would struggle to find an audience. "If you play that right now," he said, "there is no compass, no map, literally the quests are like 'go to the third tree on the right and walk 50 paces west'... And if you did that now, no one would play it. Very few people would play it." Well sir, have you heard of a little open world RPG called Dread Delusion? It's pretty good. And what's more, it has just added a whole new area with - let me see - a giant floating squid creature with an entire town of citizens living inside its shell.


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