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Dread Delusion News

Announcing the Acid Fantasy Bundle

Hello Fellow Delusionites!

Thanks so much for all the enthusiastic support for Dread Delusion, we're excited to say that we hit over 1,500 reviews with over 500 in the first week of post-launch alone!

We're also excited to announce that we're partnering with Kira, the developer of Lunacid, to launch the Acid Fantasy Bundle.

https://store.steampowered.com/bundle/41610/Acid_Fantasy_Bundle/

If you haven't heard of Lunacid(somehow, but that seems hard to believe) it's a first person dungeon crawler inspired by old FROMSOFT games like Shadow Tower and King’s Field.[hr][/hr] After being deemed undesirable for crimes unknown, you are cast into the pit of chaos known as the Great Well. You must explore the depths of this moonlit subterranean world, traveling ever deeper to confront the sleeping one below. Many secrets to discover, and many threats along the way.

Check out the trailer for Lunacid:
[previewyoutube][/previewyoutube][hr][/hr]The good news is that this bundle is a complete the set bundle, so if you already own Dread Delusion you can still pick up Lunacid at a discount, and if you own Lunacid and haven't yet picked up Dread Delusion good news... discount!

Hotfix: Version 1.0.4.0 Update

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[h2]Patch Notes[/h2]
[h3]Misc. Changes:[/h3]
  • Added a dock to the entry point of the Shipwreck Isle to help direct players to its starting point.
[h3]Quest Bug Fixes:[/h3]
  • Fixed an issue that was causing the Caxton Frost quest "Bottled Visions" to not progress during a certain step.
[h3]General Bug Fixes:[/h3]
  • Fixed the description for upgrade requirements for shroomweave, void and clockwork weapons to display the correct material.
  • Fixed an issue where equipping the Ring of Barter accessory would not increase the players Barter skill
  • Fixed a collision issue on Shipwreck Isle that allowed players to potentially get stuck
  • Fixed an issue with the Fade spell's behavior with certain enemies
  • Fixed several music issues

If you run across any issues come tell us on our Discord Server or in the Discussion Forums.

Hotfix: Version 1.0.3.0 Update

[hr][/hr]
[h2]Patch Notes[/h2]
[h3]Quest Bug Fixes:[/h3]
  • Fixed an issue that was causing the spore scales in the quest "Secrets and Spores" to not work
  • Fixed an issue that made players unable to complete a certain step in "Madness of the King"
  • Fixed an issue that was allowing the quest "The God Hunt" to finish prematurely
  • Fixed an issue caused by robbing Vernon Berwig before starting the quest "From Under His Nose"
  • Fixed an issue where the High Confessor would send you to speak with Basalt before telling you that you've already spoken with Basalt
[h3]General Bug Fixes:[/h3]
  • Fixed an issue that temporarily caused players to take no damage and removed the ability to parry
  • Fixed a bug that was causing players to get stuck looking at the housing upgrade window in the Blinding Light
  • Fixed an issue that caused spells to unequip after a region change while wearing equipment that raised the spellcast stat. (Note: The window will still claim that they've been removed, but the spell will remain equipped. We are currently working on fixing this.)
  • Fixed an issue that would cause the Cadaver faction to remain hostile, even if you were considered accepted by them
  • Fixed a collision issue with the Erudite Academy elevator
  • Fixed an issue that was causing certain respawn points to not register properly
  • Fixed an issue that was preventing players from sleeping in Hallowshire
  • Fixed an issue in which dialogue with a certain NPC was softlocking players
[hr][/hr][h3]We also wanted to mention that we're aware of the performance issues players are facing during their adventures in the Oneiric Isles (Thank you all again for your detailed reports!). The team is currently working towards addressing these issues. This includes performance on Steam Deck as well![/h3]

If you run across any issues come tell us on our Discord Server or in the Discussion Forums.

Inventive new RPG launches to great reviews but few Steam players

One of the most compelling RPG games to launch so far this year is the final version of Dread Delusion. Inspired by earlier, pre Oblivion and Skyrim entries to The Elder Scrolls series, like 1996's Daggerfall and 2002's Morrowind, Dread Delusion offers audiences a fantasy world that avoids the typical elves and wizards, Western European medieval aesthetics to provide something truly, well, fantastic instead. Since it left Early Access on Steam earlier this week, the game's enjoyed a positive reception. Unfortunately, though, its player count has struggled to reach the same heights as its reviews so far.


Read the rest of the story...


RELATED LINKS:

Retro RPG finally hits Steam 1.0 with massive free content update

Dread Delusion review - a bumpy but fascinating new RPG

Retro RPG with near-perfect Steam scores feels like a new Morrowind

Hotfix: Version 1.0.2.2 Update

[hr][/hr]
[h2]Patch Notes[/h2]
[h3]Quest Bug Fixes:
[/h3]
  • Fixed an issue where the scales weren't registering during the "Secrets and Spores" quest, preventing progression.
  • Fixed an issue where the goblin ship wasn't present, preventing progression in "The Whispers of Ghosts" quest.
  • Prevented quest completion of "A Debt Unpaid" if you killed the mercenaries in the Rotten Onion base.
  • Fixed an issue where "The Rasmussen Sphere" quest couldn't be turned in under certain conditions.

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And as always, please post any issues you come across or feedback you may have in our Discord or in the Discussion Forums.