1. Motorcycle Mechanic Simulator 2021: Prologue
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Motorcycle Mechanic Simulator 2021: Prologue News

Stream and Q&A session



Hey Bikers,

Quick info!

Remember that the free prologue launches tomorrow? We would like to invite you on this occasion to watch the stream and Q&A session with us at 8:00 am PDT / 5:00 pm CEST.

Don't hesitate, we look forward to seeing you. Be here tomorrow!

By the way, remember to join our community on discord (just click on the graphic below)...



See you tomorrow!

The prologue date has been revealed!



Bikers, get ready!

Save the date June 4 because the free Motorcycle Mechanic Simulator 2021 prologue is coming!
After months of effort we finally managed to put the blocks together!

You will find both features already known from the demo and new ones. Everything, however, in improved graphics.

Check out what you can expect this Friday.

[previewyoutube][/previewyoutube]
    Do not forget, I repeat do not forget to join our discord (just click on the graphic below)



And remember to add the full game to your wishlist! High five!

https://store.steampowered.com/app/1078760/Motorcycle_Mechanic_Simulator_2021/

Prologue Devlog#1

Hey, Bikers!
Welcome to the prologue devlog for the first time. As some of you may have already read on the MMS21 game card, we are in the testing stage (we are now in the third iteration). For those who haven't seen the last two devlogs, we'd like to gather some information in a nutshell here.

Compared to the demo, we have made quite a few changes. First of all, we improved graphics. Check the comparison below.





In addition, we introduced the possibility of deep customization. We must admit that the options for customizing the look of the motorcycle have gone to the next level. We have made it possible to upload your own graphics as stickers. They can be scaled, reflected in the X and Y axis, rotated, etc.



We decided that it would definitely be a cool feature to be able to take your motorcycle for a ride. We are still testing and testing, but we think we can make it to the prologue (still working on the look of the level).



We are also working on the character development tree and intensively testing the gameplay balance. There are a number of skills waiting for you to unlock, both active and passive.



Speaking of skills. The game wouldn't be complete if there was a lack of fluid exchange, tire tread testing, diagnostics, etc. That is why our graphic designers have recently been working on assets necessary for the above-mentioned functionalities.



And of course, custom parts are being made all the time...



What's more to add? Oh yes, we would really like to introduce the possibility of starting the motorcycle in the prologue to hear if and how it works. Hopefully, we will be able to do this in time for the prologue, but if not, it will be in the full game.



Don't forget to hit us up on our discord channel. There you can always talk to us and keep up to date with what's going on. C'mon & join! -> https://discord.gg/Grj6R3B