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Skaramazuzu News

Let's play Skaramazuzu



We are planning a developer's live stream where we'll play through the Skaramazuzu demo and we will explore together the world and the characters. Moreover, we will discuss the process of making the Game regarding Art, Music and Design.

The time for the stream event can be found in the sidebar!

Stay updated through our Twitter and wishlist Skaramazuzu on Steam. The stream VOD will also be available on the Iphigames Youtube channel!

We look forward to talking to you on Friday, and stay tuned for the live streams!

Steam Next Fest and Demo Release

We are happy to announce that Skaramazuzu will participate in Steam Next Fest, bringing you the first-ever playable version of the game!



Steam Next Fest (16th to 22nd June) is a whole week event with thousands of demos to play and you will be able to support the creators, watch numerous live stream and in general participate in this celebration for games. Don't miss that!

Have you played the demo? We want to hear your opinion here: Discussion Thread

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If you want to support our effort you can play our Demo and wishlist our Game!

https://store.steampowered.com/app/1574780/Skaramazuzu/





Demo Patch 0.6.3

It's been a great journey, everyone!

With your input, we've been able to catch some nasty bugs and made a few gameplay/interface adjustments.

Thank you all for your feedback, it means a lot to us!

Demo Patch 0.6.3

Added:
- Now there is a visual indicator for the Journal Update.
- Added text indicator for the Journal Update
- Now there is a cancel option when you enter a conversation
- Added item sound also when an item is removed from the inventory
- Now the black bars animate when you enter a conversation
- A new camera movement
- Enter key now acts as Interaction, Submit button

Adjustments:
- Increased the dialogue text speed
- Now Skaramazuzu rotates almost immediately when reach the hotspot destination
- The control button selection now belongs to the Main Menu
- Decrease the size of the character name text
- Adjust the volume of the ambient sounds
- Decrease the time required pressing the button to enter a vertical door

Bugfixes:
- Sometimes Skaramazuzu didn't want to rotate correctly. Now Zuzu is more motivated
- In some situations the save system didn't track correctly the current scene
- The Bird in some situations didn't like the idle animations.

Issues:
- Ultrawide monitors are still not supported. A future patch will add support for 21:9