1. USC: Counterforce
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  3. Content update -- v0.71.0a (b240328)

Content update -- v0.71.0a (b240328)

USC:CF v0.71.0a, build 240328

NEW

  • New weapon: Energy blade
    • A very expensive high-end melee weapon, available without unlocking (for now)
    • Uses Energy Charge as ammo
    • Has two low-cost melee attacks with various amounts of damage, tranq. and bleeding
    • One special short-range AoE attack
    • All attacks have a chance to refund Action Points, based on the number of enemies hit, and some luck
  • Added a lot of debris variety for different destructible objects


BALANCE CHANGES

  • The "supply pipe" object in Hydroponics is now destructible, but also blocks line of sight


FIXES

  • Fixed an extremely rare critical bug when using area of effect attacks near the very edge of a map (affected DtB AI in particular) (reported by Ciecieji)
  • Fixed a bug where the projected HP loss info for units was sometimes calculated incorrectly and was showing a smaller value than actual
  • Fixed a bug in the Tutorial where the scorpion could die from the initial attack, blocking further progression
  • Fixed a graphical glitch where Energy rifle attack effects were sometimes visible on the loading screen
  • Fixed a graphical glitch where the burning effect (in the rare case there was any) was not removed from a shattered enemy
  • Fixed an UI issue where you could open the Squad overview panel while not in a mission
  • Fixed a minor UI issue where the seasonal reward assault rifle was counted into the number of normally unlockable weapons