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USC: Counterforce News

New playtest now!

Hello marines,


[h2]We are thrilled to announce that we are about to release a new version of our game ready to be playtested! [/h2]

Fill in the form below if you're interested in taking part in this new session: https://forms.gle/5ErrwxSi7jKoNzfF6




The demo will be live from June 9th until the 19th. We're sending the keys & instructions manually so it might take some time to receive a key but we'll make sure to include as many players as possible.

We really want to hear your thoughts about any aspects of the game (likes & dislikes, ideas for improvement) so feel free to share your feedback. We're genuinely interested in your insights, tell us what you thought of this version and its new features on this form: https://forms.gle/uyTipUAaNLwN7tcr6. You can also share them on Steam or on Discord: https://discord.gg/vsxD6n8P8J

For bug reports, please take screenshots and be as precise as possible so we can reproduce them and fix them!

The USC: Counterforce Team

Video: celebrating the 8th anniversary of the first USC!

It's been 8 years since "Ultimate Space Commando" came out and we're celebrating with a new video!


[previewyoutube][/previewyoutube]

May 12, 2015.
On this beautiful day, we released the game that would later become the very foundation of USC: Counterforce.

Ultimate Space Commando established in 2015 most of what makes USC: Counterforce a deeply satisfying strategy game in 2023:
  • Deeply configurable squads assembled by the player,
  • Destructible and interactive environments,
  • Many different weapons, tools, and items to tackle every situation in any way you want,
  • Blueprints and crafting mechanics to upgrade your gear,
  • Tense sci-fi setting inspired by Aliens,
  • A semi-randomized, multi-ended solo campaign,
  • And so on!

[h2]"USC: Counterforce is a fresh take on the first title: better, bigger, and deeper"[/h2]

At the time, Aliza Wenders was the only person working on Ultimate Space Commando.

Today she still is the lead developer at Angry Cat Studios and directing USC: Counterforce, but now has new marines to help her:
  • Csaba Bak, who joined as a junior Game Designer and Tester
  • Firesquid, as a Publisher and helping with the production

With this extra help, USC: Counterforce will become this better, bigger, and deeper version of Ultimate Space Commando!

Want to try it by yourself? Our new demo is available on Steam now!

The USC: Counterforce Team

Brand-new demo for Tacticon 2023!

USC: Counterforce will be part of TactiCon 2023, the digital convention hosted on Steam celebrating strategy video games




[h2]To celebrate we prepared a brand-new demo including:[/h2]
  • The ’Scientific data, Retrieval’ operation divided into three missions with new mechanics and three difficulty levels.
  • 12 single missions distributed across three different map types, each of which can be played on any of the 5 available difficulty modes.
  • All items will be unlocked for players which will include thirteen weapon types with forty items in total to utilize.

[h2]We are also preparing a new video![/h2]
Taking place on the second day of TactiCon, lead developer Aliza Wenders will be featured in a special video exclusive to the event. Stay tuned!


Your feedback is extremely precious, it helps us make the best game possible!

Please share your feedback regarding the demo on discord: https://discord.gg/vsxD6n8P8J


The USC Counterforce team

Feedback: how we improved our game thanks to you

Marines, learn how your feedback improved USC: Counterforce


[h3]Many of you played and enjoyed our last demo from the February Steam Next Fest and for that, we are extremely grateful. Some of you took the time to provide your deeply valuable feedback to us, and we listened![/h3]

[h2]1/ Tutorial[/h2]

You were many to report that our old tutorial was not clear and accessible enough. We agreed with you and decided to completely rework the tutorial and overall onboarding.

This brand-new tutorial will make it way easier and more enjoyable to learn about the many different aspects of our game, giving you more time and a more focused experience to learn everything you need to.

WHAT CHANGED: The tutorial and overall onboarding have been entirely reworked



[h2]2/ Balance and fixes[/h2]

Since balancing such a complex game require a lot of experimentation, your feedback in that regard was essential. It will greatly help us in making USC: Counterforce a great but fair and fun challenge.

WHAT CHANGED: Improved + still improving the overall balance of weapons and enemies


[h2]3/ Shoulder Camera[/h2]

The shoulder camera is a beloved feature among our community and we’re really glad you loved it. However, some of you told us that the camera moved too much for your taste and that some of the smaller enemies were almost impossible to see. We think you were right and decided to make some changes that will be ready for the Early Access release.

WHAT WILL CHANGE: the shoulder camera will have better behaviour and will do contextual focuses.


[h2]4/ Key bindings - camera [/h2]

For the last demo, we only had a few binding options to slide or zoom the camera. Now our game provides a lot more options to give every player access to their favorite bindings.

WHAT CHANGED: camera movement bindings added


[h2]5/ Bloom/HDR[/h2]

Some of you wanted to have the option to adjust the Bloom/HDR intensity. We added several intensity settings to make the game looks good on every screen possible.

WHAT CHANGED: intermediary settings were added, instead of a simple on/off option


[h3]Thank you very much to every player who took the time to gather and share their feedback through our form, on our social medias or our Discord. Stay tuned for upcoming playtests! ☄️[/h3]

[h3]Help us improve our games on Discord:[/h3] https://discord.gg/vsxD6n8P8J


The USC: Counterforce Team

Developer livestream - Discover our new game mode!

Strategy players,


We will be livestreaming on Steam to showcase a new game mode on April 5th, 8 PM CEST.
This new mode is an addition to our Operations called "Scientific Data Retrieval". Learn more about it during the livestream!


Click the 'set a reminder' button not to miss the stream!

The replay will be available on Youtube shortly after the initial diffusion.



Join us on Discord, and chat with the developers: https://discord.gg/vsxD6n8P8J

The USC: Counterforce Team