Fixes and Improvements
This update consists of a number of bug fixes and small changes.
[h3]Changes[/h3]
[h3]Changes[/h3]
- Added more visual variation to some existing caves and points of interest.
- Simplified some crafting recipe requirements.
- Breakable Rocks now have a new visual effect when broken.
- Improved translations for the piano puzzle clue in the Haunted Well.
- You can now see your weight and currency in the equipment screen.
- Fixed breakable boulders and walls not being hit by bomb damage.
- Fixed underwater renderer broken after dying in overworld.
- Fixed an island generation bug that caused an infinite loading screen if you loaded near an island with the issue.
- Fixed an issue where points of interest on islands would sometimes not shape the terrain below them, causing floating objects.
- Fixed an issue where you would equip a previous handheld after interacting with a ship wheel, even if you had no handheld item active when interacting with the wheel.
- Fixed bug where going back through the exit door in some sea fortresses would not correctly load the level.
- Fixed an issue in shops where you could interact with the exit door while teleporting on a ladder, causing a black screen bug.
- Fixed buttons when inspecting items being inconsistently ordered.