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  3. Update - Hunter's Guild and Additional Enemy Behavior

Update - Hunter's Guild and Additional Enemy Behavior

This update includes new content, some additional enemy behavior, and fixes.

[h3]Hunter's Guild[/h3]

This new guild is a ragtag band of hunters. Discover their island outpost and join them to start their questline of hunts.

[h3]Enemy AI Changes[/h3]

Some enemies have a couple of new behaviors that they can decide to do during combat. This includes the ability to block attacks and drink potions. Both of these actions can be interrupted by a heavy attack or a lucky normal attack.

[h3]Favorite Items[/h3]

To avoid accidentally selling or destroying items, you can mark them as favorite. Using the previous "mark junk" hotkey will now cycle through marking an item as junk and favorite.

[h3]Changes[/h3]
  • Added hunter's guild, including a new quest line and items.
  • Added a new boot-exclusive armor talent that reduces the distance enemies can hear you.
  • Enemies can now sometimes block attacks.
  • Enemies will sometimes try to drink health potions during combat.
  • Enemies with bows will now sometimes reposition.
  • Enemies with melee weapons can now switch to a bow if you are in a spot they can't reach.
  • Updated Unity engine version which addressed a security vulnerability.
  • Duplicate maps are now more likely to point to different islands than the maps you already have.
  • You can now rotate ship decorations that go on the wall.
  • You can now place the lunar calendar on the wall as well as a horizontal surface.
  • Item descriptions in the merchant interface now auto-scroll after a moment if their description contains a scroll bar.
  • You can now mark an item as favorite, which prevents you from selling or destroying it.
  • Slightly adjusted timing on enemy attacks.
  • Increased the amount of money earned from commission quests.
  • Increased the value of most fish, making fishing a more lucrative skill.
  • Strong health potions now require cave mushrooms instead of toadstool mushrooms, making them easier to craft.
  • Blacksmith Storage Chests are now a little more likely to drop rare ores.
  • You can no longer block attacks coming from behind you.
  • Allow placing other ship decorations on top of rugs.
  • Added sound when destroying an item.
  • Added sound when transferring items to and from ship storage.
  • Added mouse click sound when right-clicking an item in your equipment window to inspect it.
  • Added equip and un-equip sounds when changing equipment through the equipment window.
  • Fixed jitteryness of NPC health bars.
  • Fixed the Tempest Potion not working right in multiplayer when you are not the host.
  • Fixed NPCs not navigating correctly at some shipwreck points of interest.
  • Fixed client corpse appearance not matching their hair color.
  • Bears will no longer attack and kill Goldfang (a rare boar associated with an achievement).
  • Rite of Passage altar no longer makes the door open sound when used.
  • Fixed exploit where food items would not be destroyed if placed in storage before the consume animation finished.
  • Fixed some items having the wrong rarity.
  • Fixed some items having the wrong price.
  • Fixed NPCs being able to hit rocks when trying to hit the player.