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New Update Now On Beta Branch

Our latest update is now available on the beta testing branch. This update includes a brand new guild quest line, map changes like the ability to add icons to islands and zoom in and out, new dungeons, new loot, and more. If you're interested in helping us test and find bugs before pushing to the public branch, you can read how to opt into the beta branch here.

Here are the current patch notes:

  • Added new island type: Redwood Islands
  • Added new guild: The Red Raiders
  • Added new dungeons
  • Added new items
  • You can now zoom in and out on the map UI.
  • You can now mark up to 5 waypoints on the map.
  • You can now add icons to islands in the map UI.
  • The map UI now shows how many islands you have marked.
  • The map UI is now full-screen.
  • Upgraded engine version.
  • Added new craftable arrow qualities.
  • Herb plants now always drop a plant fiber even if they drop a cooking ingredient.
  • Fixed some issues with points of interest on islands overlapping.
  • Added missing audio to hunter merchant.
  • Adjusted size of item and recipe entries in a number of UIs.
  • Added a button background to the sort buttons to make it more clear that you can press them.
  • Increased chance for ancient chests to drop loot at your level
  • Ancient tower jumping challenges are now a little bit easier.
  • Fixed an issue with grass floating at some POIs.
  • Toadstool mushrooms can now be found at ancient ruins.
  • Increased drop rate of cooking ingredients.
  • Reduced the amount of hemp required to make silk.
  • Adjusted recipe requirements of some ship items.
  • Fixed a spider cave having some floating ruins objects.
  • Increased the chance for hemp to spawn at later world tiers.
  • The Starfinder Ship now requires gold ingots instead of platinum ingots to craft.
  • Fixed some visual issues in spider caves.
  • Fixed some AI issues.
  • Updated lighting of some interior scenes.
  • Fixed receiving money from a quest not being indicated sometimes.
  • Minable rocks now show their name when you are close enough.
  • Increased the size of the checkboxes in the settings menu.
  • Fixed Antialiasing setting not being reset when loading defaults.
  • F2 now disables the interface.
  • Fixed bug where hitting F3 would cause you to be unable to equip weapons.
  • You can now exit ship wheel controls with gamepad east buttons.
  • You can now navigate the map with the right stick on gamepad.
  • Fixed map UI partially blocking interaction with the section tabs at the top of the screen.
  • You can now see how much experience you'll get from an item before you craft it on the crafting and known recipes screen.
  • White Jute and Hemp plants now drop regular plant fibers in addition to their unique drops.
  • The Outfitter Merchant now sells more crafting resources.
  • Pirate Cooks are now more likely to drop rare meal recipes as you get into higher world tiers.
  • Fixed leaving the Marauder's Guild sometimes spawning you inside the ship geometry.
  • Fixed issue where the wrong tab would be indicated in the crafting interface.
  • You can now use triggers to cycle through crafting tabs.
  • Updated equip/unequip sounds on hip lanterns.
  • Special effects from weapon hits can no longer occur if the target was immune to the hit.
  • Poison damage can no longer trigger proc effects such as Leech.
  • Can no longer parry poison damage.
  • Fixed ships sinking when at very far world locations.
  • The map now automatically centers to the new known position when you use a sextant.
  • The loading screen now appears when generating the bulky part of large islands.