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ShapeVS Status Update

Hey, testers!

The ShapeVS dev team here touching base with a quick update as we head toward ShapeVS 0.5. We apologise for the delay in getting some regular updates but with the Easter break and other family commitments, all of April was a bit of a write-off.

But we are back! Woj has been working on some banger tracks and the dev team is back to just fixing some bugs around Shape Tag and working on the new game Shape Ball. Shape Ball is similar to Shape Fly that it is a one-input style game and is essentially a giant free-for-all soccer game where anyone can score from any side.

This was a game that was in development at the early stages and helped us lean into what we wanted from ShapeVS but it was also a game that kept coming up in internal playtests so we tweaked it to be a little less broken and will be rolling it out in ShapeVS 0.5 update.

We are also clearing the final steps of customisation and how to handle these decisions, current issue is saving the decisions but really only a matter of time before we nail those bugs out.

We again thank every for their patience as well as the support we have received in getting the game to where it is. For now, we will keep trucking along and doing the best we can. For those unaware ShapeVS is an after-hours project for our team so we pretty much find the hours where we can.

Looking forward to updating you all soon on a release date for the next update.

Til next time.