1. Wander Stars
  2. News

Wander Stars News

Wander Stars Demo 1.0.5 patch notes

Welcome back, wanderers!

Here are the changes and fixes for the newest demo patch:

  • Added a fix for a randomly occurring softlock when closing the pause menu. The dark overlay would refuse to leave and wouldn’t let the game continue. Darkness eradicated.
  • Using rewind (pause/game over menus) in certain conditions wouldn’t recover cooldowns or replenish the player to full HP.
  • We have now added additional fixes for different ways to trigger this previous bug “Fixed a softlock fighting a boss where the final hit white VFX would get stuck on screen, rendering the rest of the playthrough unplayable.”
  • “Softlock happening late in the demo where characters fail to show up in combat.” This issue continues to pop up for some players, and we have attempted more solutions. If you experience this issue again, please let us know with any info you can provide in hopes of tracking down the origin of the problem.
  • Fixed an issue with the combat buttons that would change the text of the buttons to placeholder text and render the buttons unusable.
  • In the previous update we changed the way SP is used. But it was still possible to increase your spirit slots above your limit when words were already placed in any of the slots. It is now fixed.
  • Trying to add a second elemental word when one was already in a slot, would let you add another word on top of the element. Basically two words would share the same slot. Exploit fixed.


This is a game in development, and we encourage any feedback you can give us to improve the game even more!

Please use the Steam general discussions or our discord server to reach us directly.

Paper Castle

TactiCon Starts Today!



Get ready, tactical fans - the five day digital convention, TactiCon, starts... right now! Whether grand strategy, 4X, SRPG, turn-based deckbuilding, RTS, or anything in between, TactiCon 2024 aims to provide a platform to promote the best and brightest this kaleidoscope of subgenres has to offer.



There's plenty of cool tactical games to check out, including our very own Wander Stars! Check out the stream which has a walkthrough with the developers, and be sure to try the demo! Don't forget to wishlist below:

https://store.steampowered.com/app/1575810/Wander_Stars/

And keep up to date with all the latest news about Wander Stars here:
Twitter
Discord
YouTube

Wander Stars will be at TactiCon 2024!




[h3]Calling all tactical fans![/h3]

From July 18-22, TactiCon, a 5-day digital convention celebrating strategy games, is being hosted on Steam by the teams at Hooded Horse and Firesquid Games. TactiCon TactiCon is a digital convention celebrating strategy games of all kinds. Whether grand strategy, 4X, SRPG, turn-based deckbuilding, RTS, or anything in between, TactiCon 2024 aims to provide a platform to promote the best and brightest this kaleidoscope of subgenres has to offer. The event will feature demos for the most promising upcoming games, discounts on released titles, and a full schedule of panels, talks, and developer livestreams.

If you are a tactical fan, you don’t want to miss this as there will be loads of tactical games on sale, demos to play and panels to watch. Our very own Wander Stars will be participating, with an available demo and also a wallkthru by the developers.

So mark the date in your diary and tune in!


Keep up to date with all the latest news about Wander Starts here:
Twitter
Discord
YouTube

Wander Stars Demo 1.0.4 patch notes

Hello again, wanderers!

Here are the changes and fixes for the new version:

  • Changed the way SP is used in combat. Now it can only recover used spirit slots, instead of granting extra slots for huge attacks too early in the game. You can earn additional slots if you find power ups or train for the permanent slot upgrade in the full game.
  • Options/pause menu now available for quitting or restarting the episode in the map sections. (Progress is not saved in the demo version).
  • Combat word box page scrolling is smoother now.
  • Combat word box now shows 1/1 page when there are not enough words for two pages.
  • Fixed a softlock in the tutorial where the end turn button wasn’t usable in one specific instance.
  • Using a controller and spamming the A button before the first tutorial caused words to not appear.
  • Fixed a softlock fighting a boss where the final hit white VFX would get stuck on screen, rendering the rest of the playthrough unplayable.
  • Added another possible fix for a softlock mentioned in the previous patch notes: “softlock happening late in the demo where characters fail to show up in combat.”
  • Kingjoe enemy now appear with their own names in combat.
  • Removed “Exclusive Fullscreen” display mode for causing flickering issues.
  • Fixed a small issue in the “Thanks for playing” screen. There was a timer for enabling clicks and button presses that was not removed when the new wishlist and main menu buttons were added.
  • Fixed a bug when using the PEACE button while there were words in the spirit slots that interrupted the peace sequence.
  • Improved treasure get item randomization when receiving more than one item.


This is a game in active development, and we´re always looking out for more feedback!

Please use the Steam general discussions or our discord server to reach us directly.

Paper Castle

Wander Stars Story Reveal Trailer

Today we unveiled our brand new Story Reveal Trailer in the PC Gaming Show! Check it out below:

[previewyoutube][/previewyoutube]

In this Super! Anime! Turn-Based! RPG! inspired by iconic 90s anime, unleash your words as combined powerful move sets and become a Kiai master. Befriend your rivals, uncover dark mysteries, and seek out the pieces of the Wanderstar map in an action-packed race across the universe.

To stay up to date with everything around Wander Stars, follow FellowTravellr and Paper Castle Games on Twitter/X, or jump into our official Discord to join in the conversation with fellow narrative-lovers.