Season 1 Roadmap
Many of our players have been asking us about what’s in store for Sins of a Solar Empire II. We’ve looked at the requests users have made, what we’d like to add to the game, and the feedback in general since release on Steam.
Roadmap Updated 12/17/24 with the v1.31 Unity Ascendent Update:

[h3]Players can expect to see many of the Q4 2024 content additions appear in the November 21st update, such as:[/h3]
We look forward to sharing what Season 2+ will bring as things develop and we approach a more concrete timeline estimates on content.
Roadmap Updated 12/17/24 with the v1.31 Unity Ascendent Update:

[h3]Players can expect to see many of the Q4 2024 content additions appear in the November 21st update, such as:[/h3]
- New custom debris for capital ships, starbases and titans. Witness these heroic units break apart when they explode, leaving their wrecks to be looted.
- New non-colonizable gravity wells: Magnetic Cloud, Plasma Storm and Radiation Storm. Each with its own gameplay impact for units traveling through them.
- New star types: white dwarf, red dwarf, blue giant and black hole.
- First hour game pacing improvements.
We look forward to sharing what Season 2+ will bring as things develop and we approach a more concrete timeline estimates on content.