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Video Blog: v1.4 "Total Subjugation" Update

Total Subjugation Update – A New Era of Galactic Warfare


The Sins of a Solar Empire II universe just got a major update with Version 1.4, Total Subjugation. This free update for all players introduces exciting new ships, planets, and a refined combat system that enhances tactical gameplay. Here’s a quick rundown of the key features.

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[h3]New Ships: Tactical Precision[/h3]
  • Stilat Missile Corvette (TEC): This fast, armor-piercing Corvette excels in quick strikes, ideal for eliminating vulnerable targets like retreating Capital Ships. Its mobility and high damage output make it a deadly addition to any TEC fleet.
  • Vasari Junsurak Warden: A defensive Frigate designed to counter Corvettes, this ship is perfect for protecting your missile-armed vessels and ensuring the survival of your fleet against fast, shielded enemies.
  • Vasari Heavy Fighter: Complementing the Vasari Heavy Bombers, this elite Fighter excels in dogfights and clearing enemy Fighters, making space for Bombers to target larger ships.

[h3]New Planets: Expand Your Empire[/h3]
The update introduces a new Barren Planet for colonisation, and two new moons: the Metal-rich Volcanic Moon and the Ice Moon, each offering valuable resources like metals and crystals. Players can colonize these moons to enhance their empire’s growth.

[h3]Population & Allegiance: A Cultural Revolution[/h3]
The new Population and Allegiance system means planets now have a persistent Population that exists before colonization, and will grow as the Colony is developed by the ruling player, with the number of Population and Culture playing a key role in the Colony’s economic output. Spreading your culture boosts productivity, while forced conquests leave populations less loyal and less efficient. This adds a strategic layer to resource management and empire building.

[h3]Combat Rebalance: More Tactical Depth[/h3]
Battles are now slower, with ships gaining around 45% more health on average, allowing for longer, more strategic engagements. Capital Ships and Titans scale up in power as they level, creating a more balanced experience. Missiles and point-defense have also been adjusted for better readability and tactical counterplay.

[h3]Final Thoughts[/h3]
Total Subjugation significantly enhances Sins of a Solar Empire II, offering new ships, strategic layers, and a deeper combat system. With more room for tactical play and empire-building, the update keeps the game fresh and exciting for both new and veteran players.