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  3. Date Announcement: Reinforcements DLC

Date Announcement: Reinforcements DLC

[h2]New command ship class units and lore-driven factional victory conditions [/h2][h3]Players will experience fresh strategies on the battlefield September 25, 2025[/h3][h3]Wishlist Now[/h3][p][/p][p]The battle for galactic control has evolved as all sides introduce deadly new ships and cunning methods of victory. Stardock has announced the Reinforcements DLC for Sins of a Solar Empire II, will launch on  September 25, 2025. This content expansion introduces a brand-new command ship class—one unique vessel for each faction—and all-new Factional Victory Conditions that let players win in ways that match their empire’s lore and playstyle.[/p][p][/p][h3]New Command Ships[/h3][p]Bridging the gap between capital ships and titans, command ships redefine late-game fleet compositions with devastating firepower, unique abilities, and strategic utility:[/p]
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[p]TEC Enclave – Takadaran Command Fortress: A massive support platform doubling as a mobile cruiser-scale shipyard, capable of producing TEC cruisers in the field.[/p]
[p]TEC Primacy – Khevarkov Modular Battleship: A high-speed strike vessel with customizable hardpoints for railguns, missiles, or hangar bays.[/p]
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[p]Vasari Alliance – Sularkon Tyrant: A city-ship fortress with integrated Phase Gate, designed to lock down entire sectors.[/p]
[p]Vasari Exodus – Anarkrul Wanderer: A colossal refugee-carrier turned warship, bristling with defenses and heavy strikecraft support.[/p]
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[p]Advent Wrath – Oblivia Dreadnought: A heavily armored frontline warship wielding a devastating Super Heavy PsiKinetic Lance.[/p]
[p]Advent Reborn – Justicia Dreadnought: A vertical dreadnought that grows deadlier as allies fall, culminating in catastrophic retaliation.[/p]
[p][/p][h3]Factional Victory Conditions[/h3][p]The Reinforcements DLC also introduces faction-specific win conditions, adding new strategic layers and dramatic endgame scenarios:[/p]
  • [p]Vasari – The Departure: Build massive Arkships and escape the sector through a star.[/p]
  • [p]Advent – Mass Conversion: Deploy planetary conversion structures to transform entire star systems into loyal territory in sweeping waves.[/p]
  • [p]Trader Emergency Coalition – Super Novalith Offensive: Construct an ultimate Novalith cannon capable of obliterating planets to force peace through sheer destructive power.[/p]
[p]“The Reinforcements DLC isn’t just about adding bigger ships—it’s about giving players entirely new ways to think about victory,” said Brian Clair, Executive Producer at Stardock. “From unleashing faction-defining command ships to achieving lore-driven win conditions, every match can now end in a way that feels true to your chosen empire.”[/p][p][/p][h3]The Reinforcements DLC will be available standalone for $14.99; and is included as part of the Premium Edition, or as part of the Sins of a Solar Empire II Content Pass.[/h3][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]