Character & Loadout Customization
Wing2 of Playnet/CRS has been actively working on WWII Online: Chokepoint recently we introduced a new feature we'll be showcasing today which focuses on Character & Loadout Customization - which also allows for some basic load out modifications. We have worked to prioritize this as we explore new ways to add depth to the future of WWII Online and consider new monetization paths. As it stands we intend to release character customizing to paid subscribers only as a perk for supporting our project(s) and infrastructure. As a reminder, we plan to allow for a single WWII Online subscription to access both products (2 for 1) simultaneously.
Join our WWII Online community Discord.
[h2]CHARACTER CUSTOMIZATION IN DEVELOPMENT[/h2]
As we explore new ways to offer subscribers greater value we have been exploring a long requested desire to modify not just your uniforms, but also your weaponry. Right now our testers (who are WWII Online Hero Builders [here]) can explore modifying:
We have plans to add more options for character customizing which could be things like battle-hardened uniforms, magazines, sights, etc. These options can come later as development continues and content is produced.
This is significant because everything that is happening here with our infantry here in WWII Online: Chokepoint, will also be compatible with WWII Online 2.0. Everything you see here is the beginning stages of development and is an exciting proposition - are you ready?
Let's take a look at some photos and see how this works.




At this point there's a little button at the lower right which shows "spawn" that you click and you're immediately spawned into the game with the gear you've selected. Pretty easy right?
This is a significant development that will be slated for Chokepoint and WWII Online 2.0 specifically in case you were wondering.
[h2]PROGRESS ON WWII ONLINE: CHOKEPOINT[/h2]
Wing2 at Playnet/CRS has been making tremendous progress on Chokepoint and we are grateful for our play testers who are actively providing feedback and helping us make the product more polished for you guys. We'll keep you posted on our release timeline (we aren't quite ready to share that) but as we said, we are committed to continued development news so you can see how things are shaping up.
We'd now like to show you the new Opel Blitz coming to the game. While this vehicle is presently a static object it is built to have a future in the game to be a functional unit - though drivable units is downstream for the development pipeline. Take a look at how awesome it is!
FIRST LOOK AT THE NEW OPEL BLITZ FOR WWII ONLINE: CHOKEPOINT!

[h2]WISHLIST & SHARE US![/h2]
Don't forget your role in the war effort Soldier! By "wish listing" us you are going to get direct notifications about all announcements that we make. And by "sharing" us you're ensuring that more soldiers join our cause. We want to thank you for supporting us, we hope you have enjoyed this update!
Please comment and let us know what you think!
https://store.steampowered.com/news/app/1576780/view/3064130783984959650
Join our WWII Online community Discord.
[h2]CHARACTER CUSTOMIZATION IN DEVELOPMENT[/h2]
As we explore new ways to offer subscribers greater value we have been exploring a long requested desire to modify not just your uniforms, but also your weaponry. Right now our testers (who are WWII Online Hero Builders [here]) can explore modifying:
- Helmets
- Heads
- Primary weapon (for certain classes)
- Grenades
- Smoke Grenades
We have plans to add more options for character customizing which could be things like battle-hardened uniforms, magazines, sights, etc. These options can come later as development continues and content is produced.
This is significant because everything that is happening here with our infantry here in WWII Online: Chokepoint, will also be compatible with WWII Online 2.0. Everything you see here is the beginning stages of development and is an exciting proposition - are you ready?
Let's take a look at some photos and see how this works.




At this point there's a little button at the lower right which shows "spawn" that you click and you're immediately spawned into the game with the gear you've selected. Pretty easy right?
This is a significant development that will be slated for Chokepoint and WWII Online 2.0 specifically in case you were wondering.
[h2]PROGRESS ON WWII ONLINE: CHOKEPOINT[/h2]
Wing2 at Playnet/CRS has been making tremendous progress on Chokepoint and we are grateful for our play testers who are actively providing feedback and helping us make the product more polished for you guys. We'll keep you posted on our release timeline (we aren't quite ready to share that) but as we said, we are committed to continued development news so you can see how things are shaping up.
We'd now like to show you the new Opel Blitz coming to the game. While this vehicle is presently a static object it is built to have a future in the game to be a functional unit - though drivable units is downstream for the development pipeline. Take a look at how awesome it is!
FIRST LOOK AT THE NEW OPEL BLITZ FOR WWII ONLINE: CHOKEPOINT!

[h2]WISHLIST & SHARE US![/h2]
Don't forget your role in the war effort Soldier! By "wish listing" us you are going to get direct notifications about all announcements that we make. And by "sharing" us you're ensuring that more soldiers join our cause. We want to thank you for supporting us, we hope you have enjoyed this update!
Please comment and let us know what you think!
https://store.steampowered.com/news/app/1576780/view/3064130783984959650