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WWII Online: Chokepoint News

CHOKEPOINT 0.1.3 MINOR UPDATE!!

Hello WWII Online: Chokepoint Community!
This is Bebopsaxxx your Community Manager!!


A quick update on a few items that are part of this last patch and also some things that we can share with you today that are currently in process!!
WWII Online: Chokepoint version 0.1.3. Minor Fixes

FIXES INCLUDE:
  • All 36 Player Slots are now available
  • Key Binds now have a "SAVE" button to keep your controls set
  • Hit Boxes have been improved
  • Death/Injury now is now confined to only head, torso and limbs
  • Shots to head and upper body from behind now cause death/injury to the enemy
  • Medium to long range shots are more effective (Work in Progress)
FUTURE ITEMS:
  • The M1A1 Thompson, M1 Carbine and Gewehr 43 have had major progress
  • Recoil, fire rate and other elements will be adjusted to accurately represent each weapon
  • Carentan is still receiving much improvement to lighting and textures
NEXT PLAY TEST SCHEDULED: JUNE 21 2025
THIS ONE IS IMPORTANT! WE NEED TO TEST SERVER CAPACITY!
SIGN UP ON DISCORD FOR THE PLAYTEST!

ALL PREMIUM SUBSCRIBERS RECEIVE A KEY!
By subscribing to WWII Online you're not only helping with keeping us operational, but you're helping us keep game development rolling. In recognition of that, we invite all active premium WWII Online subscribers to get their Chokepoint key HERE by filling out a Support Ticket and in the "Title" and "Description" field type: "Requesting Chokepoint UE5 Key"
APPLY TO BECOME A TESTER!
WWII Online: Chokepoint is looking for Community Testers!! Please fill out the Chokepoint UE5 Tester Application!
CLICK HERE TO APPLY!

Please enjoy some gameplay highlights of our most recent WWII Online: Chokepoint Play Test from May 17, 2025 https://youtu.be/CXlGIQilMdU

WWIIONLINE: CHOKEPOINT PLAY TEST! MAY 17TH

IT'S THAT TIME AGAIN!!! WWIIONLINE: CHOKEPOINT PLAY TEST!!!!!
MAY 17th | GMT 8:00PM | PST 1:00PM | CST 3:00PM | EST 5:00PM |

Again, we apologize for the long period with no updates, but we are working as steadily as possible!
====================================================
Some things YOU WILL SEE on this next Chokepoint Play Test:
-ALL 36 PLAYER SLOTS AVAILABLE
-Keybinds Save!!
-Hit Box Improvement!
-Doors and Gates!!!
Things you will not see but have faith that we are working on:
-Updates to Carentan Textures, Lighting and Structures.
-Rebuilding and improving ALL weapons from the UE4 version.
-Ladder climbing and mantling/vaulting.
====================================================
THANK YOU SO MUCH FOR YOUR PATIENCE AND CONTINUED SUPPORT!!! SEE YOU AT THE PLAY
TEST!!!!

Please consider joining the Chokepoint Testing Program!!! If you have any further questions please contact Bebopsaxxx on Discord!!!

WWII ONLINE: CHOKEPOINT UE5 TESTER APPLICATION CLICK HERE TO APPLY!

-Bebopsaxxx
WWII Online: Chokepoint
Community Manager

PLEASE ENJOY SOME GAME PLAY FOOTAGE FROM OUR FIRST OFFICIAL PLAY TEST A FEW MONTHS AGO BELOW!!!
[previewyoutube][/previewyoutube]

WWII ONLINE: CHOKEPOINT UE5 - ALPHA 1.1 TESTERS NEEDED!

WWII Online: Chokepoint is looking for Community Testers!!
Please fill out the Chokepoint UE5 Application linked below!!

All applicants will be considered based on computer specs, and availability. Continuation in the program is dependent on your continued participation and effectiveness during testing. As the game is in active development, things may change and is subject to the direction CRS seeks to take it. Your participation in testing ensures bugs are targeted, addressed, and fixed before the product goes live.

This is a great opportunity for you to help push Chokepoint to an exciting and well optimized addition to the WWII Online Franchise!

Please consider joining the Chokepoint Testing Program!!! If you have any further questions please contact Bebopsaxxx on Discord!!!

WWII ONLINE: CHOKEPOINT UE5 TESTER APPLICATION CLICK HERE TO APPLY!

Chokepoint: Now working in UE5!

Huge progress within the halls of Playnet/CRS is being made as we have been working around the clock to get WWII Online: Chokepoint's conversion from Unreal 4 to Unreal 5 rolling. We have an important message directly from XOOM for you to hear, some detailed notes about changes made, and some brand-new Unreal Engine 5 screenshots for you!

Please note: The following does not represent a final product, we are still at work. S!

[previewyoutube][/previewyoutube]

[h2]Key highlights of this video include:[/h2]
  • The team has been rebuilt.
  • We've been able to do internal UE5 testing.
  • We aim to open the door for keyholder testing before the end of 2024.
  • Real tangible progress is being made.
  • Continue reading below to see the important fixes we've put together.
  • This is UE5 alpha and there's more work to be done.
FIXES / CHANGES
  • UE 5 game server rebuilt.
  • Server browser now shows accurate information.
  • Audio, video and game options are now saving.
  • Player Spawn logic now works correctly.
  • Allied TNT explosive re-added.
  • M1 Garand re-added.
  • M1911 re-added.
  • Kar98 re-added.
  • Walther P38 re-added.
  • Mantling disabled.
  • Fall damage disabled.
  • Carentan boundaries were cleaned up.
  • Several buttons are hidden, pending repairs.
  • Fallschirmjager helmet was re-scaled and properly set.
  • Feet no longer flip while running.
  • Torso no longer grows to become a giant when crouching.
  • Reload animations cleaned up.
  • Weapon sounds timed correctly and rebuilt.
  • Glass now breaks when shot.
  • Prone (crawling) animation no longer shakes in third person.
  • Input controls now work properly when you respawn.
  • Kar98 transitions between crouching and movement are cleaner.
  • Haunted audio file removed.
  • Character weapons cleaned up (more to add later).
  • Removed improper equipment from character models.
  • Rebuilt Chokepoint app icon for taskbar.
FEATURES
  • Carentan has a new and improved town hall building.
  • New historically accurate telephone poles created.
  • Credits updated.
  • All-new game build deployment methodology.
  • Splash screen updated.
  • New “Bug” report button added to UI.
  • New “Discord” button added to UI.
  • New “News” button added to the UI.
  • Map (M Key) instantly pulls up your game map.



Allied Engineers are dispatched with demolition charges to destroy the German FlaK 88 position.


German forces viciously defend the FlaK 88 and twisted bodies and blood show the brutality of WWII.


Multiple casualties litter the battlefield as the Allies try to liberate La Fiere.


Allied Gliders end up off-target trying to dodge FlaK fire and tough controls.


Intense close-quarter combat ensues with Allied soldiers guarding the church staircase.


The La Fiere "Manor" is contested with a white flag, denoting intense fighting.

You can also review our Steam store page and wishlist us here: https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/

Please comment below and let us know your thoughts or questions. If you are an active premium subscriber to WWII Online, you can obtain your key here: https://crs.zendesk.com/hc/en-us/articles/9191460819220-How-to-get-a-Chokepoint-key.

If you are not actively subscribed and would like to help support our studio, you first need to create an account and then upgrade it by signing in at https://account.wwiionline.com.

Chokepoint Gaining Momentum

With an all-new team at working on WWII Online: Chokepoint, we're pleased to report that hard work is materializing into actionable developments. This development update is designed to inform you of a bit of that progress and reinforce the positive impact it has on the entirety of our mission to innovate and bring WWII Online to the future.



GET THE WHOLE UPDATE
Head to WWIIOnline.com and get the whole story and audio message. [CLICK HERE]