Devlog #19
Hi Vampires!
Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results.
[h3]Movement & Destructibles[/h3]
Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes.

Every pink obstacle in the screenshot below is destructible; only the blue ones are static.

We developed a component that helps a vampire obtain a valid direction when he hits an obstacle, preventing the movement from getting stuck.

We mentioned above that Dash can destroy obstacles - that is correct. Moreover, the Dash has charges now, so the vampire can move through the world and fight more easily.

We added an option so the vampire can now face the cursor's direction, which, according to our tests, can help many players navigate.

We have some more work on the movement and navigation, such as a more useful minimap or signs. If you have any suggestions, feel free to share them with us in the comments or on our Discord.
![]()
Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results.
[h3]Movement & Destructibles[/h3]
Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes.

Every pink obstacle in the screenshot below is destructible; only the blue ones are static.

We developed a component that helps a vampire obtain a valid direction when he hits an obstacle, preventing the movement from getting stuck.

We mentioned above that Dash can destroy obstacles - that is correct. Moreover, the Dash has charges now, so the vampire can move through the world and fight more easily.

We added an option so the vampire can now face the cursor's direction, which, according to our tests, can help many players navigate.

We have some more work on the movement and navigation, such as a more useful minimap or signs. If you have any suggestions, feel free to share them with us in the comments or on our Discord.




















