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SpellForce: Conquest of Eo News

Dream A Little Dream Of Me: SpellForce: Conquest of Eo To Receive New Expansion

Sometimes, dreams become true. Turn-based strategy game SpellForce: Conquest of Eo is getting a new expansion, Weaver's Realms, on September 30th! A new spell class will be available with the expansion, the school of dreamweaving will unleash the power of illusions and manipulation upon the realms of Eo. Dreams can make your followers do things deemed impossible, as long as they believe it, they actually can do it - and of course, as long as you can sustain your magic.

Check out the Weaver's Realm Trailer:
[previewyoutube][/previewyoutube]

Download the assets: https://thqn.net/SFCoE-media


Apart from the new, powerful school, The Weaver's Realms expansion will introduce randomly generated campaign maps that can be customized in many ways, from the shape of the map to the exact rules of your match. This will offer you exactly the challenge you are looking for and will increase the game's replayability, as no game will be the same as another. On top of that, three new scenarios are added to the game, each with a unique rule set and interesting mechanics.

"New heroes and new units!" you say, your mageship? Well, we've heard you and are happy to be of service! The Weaver's Realms are home to a new hero, various new units, skills, items, quests, and more.

The Weaver's Realms DLC for SpellForce: Conquest of Eo will be available at an SRP of $ 14.99 / € 14.99 on September 30th!

SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 for PC, PS5, and Xbox Series S/X. The critically acclaimed DLC Demon Scourge is also available at an SRP of $ 12.99 / € 12.99.

Order now:
https://store.steampowered.com/app/3132660/SpellForce_Conquest_of_Eo__Weavers_Realms/

Links & Info
  • Website: https://conquest.spellforce.com/
  • Facebook: https://fb.me/SpellForce
  • Discord: https://discord.com/spellforce








Visions of the future... or just a dream?

Having vanquished demonic hordes and returned the trolls to their homeland, you finally find a moment of peace. Yet, peace is fleeting, and a new dawn approaches. In the shadows of tranquility, whispers of an untold adventure begin to stir. You ponder the many paths before you, present and future and what other fates you could have faced if your story would have been different.

The very positive feedback on our last DLC has motivated us to turn some wild dreams into reality. While planning the next patch for the main game, we also dedicate time to new content and experiences for you.

Mysterious and exciting new ventures are on the horizon—secrets will soon be revealed!

[previewyoutube][/previewyoutube]

Free SpellForce: Conquest of Eo Patch 1.5 Unleashes Mod-Support!



Free SpellForce: Conquest of Eo Patch Unleashes Creativity and Customization With Mod-Support

Vienna, Austria, April 10th, 2024: The latest patch for SpellForce: Conquest of Eo isn't just about fixes and tweaks; it's a journey into customization and creativity. With over 80 enhancements, balance tweaks, and bug fixes, this update not only enriches the base game and its first DLC, Demon Scourge, but it also introduces modding support on PC, empowering players to shape their adventures.

Check the full patch notes: https://thqn.net/sfcoe-patch15

Looking for mods? Check Nexusmods: https://thqn.net/4aDu0cO

Watch the Demon Scourge Trailer on YouTube: https://youtu.be/LP5EorqyR0I

To start creating their own mods, players can now dive into the Mod Developer Guide and the Mod User Guide, conveniently provided as PDFs in the game's installation folder or accessible through the Steam Forum. From crafting new items and status effects to designing unique unit promotions, the only limit is your imagination.

In a twist of fate, we've also made it easier than reciting an incantation to create localized versions of the game. Our modding guide makes it as simple as casting a spell! With the newly added modding tools, SpellForce: Conquest of Eo invites you to embark on a journey of limitless enchantment. We cannot wait to see what kind of magical mods the community will brew in their cauldrons!

SpellForce: Conquest of Eo is available at an SRP of $ 29.99 / € 29.99 / £ 24.99 for PC, PS5, and Xbox Series S/X.

https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/

The critically acclaimed DLC Demon Scourge is also available at an SRP of $ 12.99 / € 12.99 / £ 9.99.
https://store.steampowered.com/app/2681600/SpellForce_Conquest_of_Eo__Demon_Scourge/

Links & Info

Website: https://conquest.spellforce.com/

Facebook: https://fb.me/SpellForce

Discord: https://discord.com/spellforce


Enjoy & stay tuned!

Patch 1.4

Feature
  • There is now a tasklist in the top right corner displaying your most important current goals that can be toggled via game settings.
  • You are now able to customize which major storylines - heroes and new DLC content – will be part of your campaign in the difficulty screen when starting a new game.
  • Russian translation by Eduard "Satenskyhou" Velikanov is integrated. A BIG thank you for his work!


Balancing

  • Blind status effect duration limited to 2 turns
  • Rebalanced action/focus costs for several AoE spells
  • Pillaging a Lodge also destroys it now
  • "Hunter" promotion provides 1 Meat per battle
  • Reduced Wisp armor and melee damage to make them less tanky and prevent early Wisp flooding
  • Purity of Light units deal additional damage vs Demons.
  • Yria's units deal additional damage vs Demons.
  • Increased chances to loot an Artefact from Battlefields
  • Increased first crafting room build duration to 2 for more even starting flow
  • Ritual Site is weaker but permanent
  • Graveyard changed from +2 Mana => +1 Mana + 1 research
  • Execution only works against units of equal or lower tier (so only titans and heroes are able to execute titans, heroes are generally safe, etc.)
  • Switched skills given by Artificer recipes Copper Occultism and Corrupted Occultism
  • Arsonist’s “Throw Torch” now costs 2 actions
  • Tiara’s Priestesses are now Healers
  • Fire Golems have Elemental Resistance
  • Hellhounds count as demons


Improvements
  • You can now center the camera on a city when clicking on the faction in the faction overview.
  • Units that revive after a battle now keep their current world movement points
  • Values in Tower Screen showing maximum apprentice etc. values now show total values (taking rooms and upgrades into account)
  • Lightbringer has less stiff Idle animation
  • Command Speed (right click speedup) can now be set as low as 50%
  • New model added for Ghouls
  • Added several new level up options for units
  • Added Overview Map icon for Shops, Shaper Ruins, Landmarks, Allfire Nodes
  • Added dropshadow to icons on map to make them more visible
  • Teleport spell can now teleport to locations which don't have a garrison, adventure or any other interaction.
  • Potential losses in the pre-battle screen are highlighted more prominently.
  • AI can now correctly use Raise Undead Skill.
  • Fixed some content delivery issues causing some asset to be packed twice and using up additional memory.
  • General performance and memory optimizations make the game much less memory hungry.


Bugfixes
  • Fixed a bug in internal damage calculation that was doubling damage modifiers (e.g. slaves would deal -36% instead of -20% damage, blinded deducted more than -25% damage...); display in interface/tooltips was correct and hasn't changed.
  • Adapted battle AI when using aoe skills: should not spam battlecry when everybody has it already anymore etc. & AI shouldn't buff/debuff destructibles anymore
  • Incorporated AllyPromotionBonus into BuddyBonus, so it has proper bookkeeping and is visible to player. -> e.g. Strength of the Pack, Dominator etc. are all visible in UI now and update accordingly (they were working before, just not visibly)
  • Fixed a bug where units with Consume Corpse would heal after a fight when retreating from it
  • Fixed a bug where a hero wouldn't spawn when your tower was in the middle of an ocean/mountain
  • Fixed a bug where income from equipped artefacts would multiply by saving/loading the game
  • Added loot message when raiding a tomb/grave
  • Fixed a crash in combat that would sometimes occur, especially surrounding poison/Tiara's Curse and healing
  • Fixed a bug with income not deregistering when having a location, that could be melded with but isn't (e.g. mananode), was removed within the players influence area
  • Added Achievement for completing Galtrak‘s Hero storyline
  • Fixed a bug where unit resistance/weaknesses weren't displayed correctly when inspecing units in shops.
  • Fixed a bug where there was no warning of an Attack of Opportunity if the unit itself was unable to do AoO's.
  • Fixed an issue where some tower events would not give you any loot if there was no stack in your tower.
  • Fixed an issue where flying with the tower without influence area could delete influence from other locations (e.g. melded mana nodes).
  • Fixed an issue where additional income from effects on locations was not correctly added to your income per turn.
  • Fixed an issue where you weren’t able to deal the maximum amount of damage displayed in battle.
  • Fixed the issue where the battlemap for a set hex would change after reloading.

New DLC Demon Scourge for SpellForce: Conquest of Eo is out now!

New DLC Demon Scourge for SpellForce: Conquest of Eo is out now!

Vienna, Austria - February 13, 2024: A new threat rises in Demon Scourge, the expansion for the ever-changing turn-based strategy game SpellForce: Conquest of Eo and is out today! Trolls pour down the mountains, driven from their ancestral homes and demon lords have set up their domains in plain sight, extracting the very essence of the land for their nefarious purposes. Will these new powers be an ally or an enemy to you?

Watch the Out Now Trailer on YouTube: https://youtu.be/LP5EorqyR0I

Demon Scourge will introduce a new mage class, the Demonologist, to SpellForce: Conquest of Eo. The Demonologist comes with a unique set of spells and its very own playstyle.

The DLC Demon Scourge is available now at an SRP of $ 12.99 / € 12.99 / £ 9.99.

https://store.steampowered.com/app/2681600/SpellForce_Conquest_of_Eo__Demon_Scourge/

In the first week following the DLC's launch, players can benefit from a 10% launch discount.

The base game SpellForce: Conquest of Eo is required to play the DLC and available at an SRP of $ 29.99 / € 29.99 / £ 24.99 for PC, PS5, XSX.

https://store.steampowered.com/app/1581770/SpellForce_Conquest_of_Eo/

Links & Info
  • Website: https://conquest.spellforce.com/
  • Facebook: https://fb.me/SpellForce
  • Discord: https://discord.com/spellforce

Enjoy & stay tuned!