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  3. 1.10.5 update is live

1.10.5 update is live

[h2]Entropy : Zero 2 Version 1.10.5[/h2][p][/p][p]Overwatch is requesting all units refresh and resolve. Update is live. Acceptance is mandatory. [/p][p]Version 1.10.5 is going live on the default branch of Entropy : Zero 2 today. [/p][p][/p][p]Merry Christmas and Happy Holidays! 1.10.5 is bringing you all a little gift in the form of Operation Xmas, a new bonus map accessible from the Bonus Maps menu. This update has been delayed by a few hours because of holiday traffic at Steam but hopefully it finds you well.[/p][p][/p][p]1.10.5 is just a small update but hopefully we will have more news for you about our upcoming projects in the New Year.[/p][p] [/p][p][/p][p][/p][p][/p][h2]Changelogs[/h2][p][/p][p]Check out the full changelog articles for each of these release versions when they were published for testing. [/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]
  • [p]1.10.1[/p]
    • [p]Added Operation Xmas to the Bonus Maps menu[/p]
    • [p]Merged HUD Improvements addon from the Steam workshop[/p][p][dynamiclink][/dynamiclink][/p]
    • [p]Increased the delay after Wilson reminds players about Xen grenades[/p]
    • [p]Added mass check to explosive barrel punt[/p]
    • [p]Stukabat code changes[/p]
  • [p]1.10.2 [/p]
    • [p]Rotated tripmine indicator HUD icon horizontally[/p]
    • [p]Operation Xmas - Reduced number of waves from 50 to 25[/p]
  • [p]1.10.3[/p]
    • [p]Operation Xmas - Corrected display to show 25 instead of 50 waves[/p]
  • [p]1.10.4[/p]
    • [p]Operation Xmas - Fixed clocks running too fast during boss waves[/p]
    • [p]Fixed "Could not load library client" error with Source engine on Linux[/p]
  • [p]1.10.5[/p]
    • [p]Updated new SLAM indicator icons to work better on Steam Deck[/p]
[p]Note about update scheduling[/p][p]Version 1.9.1 was published last Friday but did not receive a dedicated article so I have included links to the changelogs for 1.8.1 and 1.9.0 above. The goal for future updates will be to publish them on a rotating basis so that each time a new build is published for testing, the previous testing build is released to the public. However we may suspend this rotating pattern during particularly large releases that require more testing like the 2.0.0 release.[/p]