Release 1.6.3 published to beta branch for testing
We have pushed an updated build of Entropy : Zero 2 to a new release branch for testing. (Release-1.6)
[h2]Changelog[/h2]
[h3]1.6.3[/h3]
Changes
[h2]How to get the update[/h2]
If you would like to test out this new update, please set your Entropy : Zero 2 beta branch to "upcoming". For more information about beta branches, please check out our Entropy : Zero 2 version guide.
https://steamcommunity.com/sharedfiles/filedetails/?id=2861987007
[h2]Changelog[/h2]
[h3]1.6.3[/h3]
Changes
- Updated metrocop view models in models/weapons/ez1 for mappers to use EZ2 animations
- New menu option "Save History Count" to change the number of quicksaves and autosaves the game will retain. Defaults to 10 instead of 1
- Improvements to Husk NPC (https://github.com/entropy-zero/source-sdk-2013/pull/235)
- New input for mappers to change manhacks into Clone Cop manhacks (SetNemesisManhack)
[h2]How to get the update[/h2]
If you would like to test out this new update, please set your Entropy : Zero 2 beta branch to "upcoming". For more information about beta branches, please check out our Entropy : Zero 2 version guide.
https://steamcommunity.com/sharedfiles/filedetails/?id=2861987007