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  3. Patch 1.3 Beta 1 is live

Patch 1.3 Beta 1 is live

Travelers of the Otherworld!

We have just released patch version 1.3 Beta 1.
In case you missed it, we are having a beta branch for the next few weeks before the offcial 1.3 patch releases. If you want to help find bugs and give feedback, please check it out:

https://store.steampowered.com/news/app/1585180/view/539973539856385765

Have fun with Drova and have a nice weekend,
Just2D
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Changelog

Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:

Balancing
  • Ring of Blood - Decreased lifesteal rate by 50%
Changes to new boss
  • Added a short pause when player is in high range and not attacking
  • Increased Poise Damage of slow attacks
  • Adjusted some hitboxes
  • Added colliders to the body after it died
Fixes
  • Fixed new dialog option with Meluna if selling a certain item before talking to her
  • Fixed obsidian spear spell not working after defeating new boss
  • Changed how to get the new spell from Diemo Sparks
  • Fixed lots of visual tilemap errors
  • Fixed an issue with tilemap collision (some issues still remaining)
  • Some changes to environment here and there
  • Fixed render order of new transformation spell
  • Fixed an internal error when loading during loot interaction
  • Fixed weird black line on a breakable wall after saving/loading
  • Replaced some items that weren't lootable properly
  • Fixed fading on new wall murals
  • Fixed a bug where health bars stayed visible on defeated Draugrs in new dungeon
  • Fixed a bug where camera goes out of bounds when entering Red Tower from nemeton side
  • Fixed two hair presets that had visual errors
  • Fixed error where package can be duplicated when looting Asmus
  • While Henik is in the warehouse his location in the journal will be "Nemeton Market"