Patch 1.3 Beta 1 is live
Travelers of the Otherworld!
We have just released patch version 1.3 Beta 1.
In case you missed it, we are having a beta branch for the next few weeks before the offcial 1.3 patch releases. If you want to help find bugs and give feedback, please check it out:
https://store.steampowered.com/news/app/1585180/view/539973539856385765
Have fun with Drova and have a nice weekend,
Just2D
________________________
Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:
Balancing
We have just released patch version 1.3 Beta 1.
In case you missed it, we are having a beta branch for the next few weeks before the offcial 1.3 patch releases. If you want to help find bugs and give feedback, please check it out:
https://store.steampowered.com/news/app/1585180/view/539973539856385765
Have fun with Drova and have a nice weekend,
Just2D
________________________
Changelog
Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:
Balancing
-  Ring of Blood - Decreased lifesteal rate by 50%
-  Added a short pause when player is in high range and not attacking
-  Increased Poise Damage of slow attacks
-  Adjusted some hitboxes
-  Added colliders to the body after it died
-  Fixed new dialog option with Meluna if selling a certain item before talking to her
-  Fixed obsidian spear spell not working after defeating new boss
-  Changed how to get the new spell from Diemo Sparks
-  Fixed lots of visual tilemap errors
-  Fixed an issue with tilemap collision (some issues still remaining)
-  Some changes to environment here and there
-  Fixed render order of new transformation spell
-  Fixed an internal error when loading during loot interaction
-  Fixed weird black line on a breakable wall after saving/loading
-  Replaced some items that weren't lootable properly
-  Fixed fading on new wall murals
-  Fixed a bug where health bars stayed visible on defeated Draugrs in new dungeon
-  Fixed a bug where camera goes out of bounds when entering Red Tower from nemeton side
-  Fixed two hair presets that had visual errors
-  Fixed error where package can be duplicated when looting Asmus
-  While Henik is in the warehouse his location in the journal will be "Nemeton Market"