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Backbeat News

Tactichord: Glam Strategy announced

Hi there!

In case you missed it, last month we announced what we've been working on, our upcoming game: Tactichord: Glam Strategy! It's our biggest project yet and carries on the spirit of our previous games with Ichigoichie's signature blend of music, humour, narrative investment and innovative strategic gameplay. Wishlist it now below!

https://store.steampowered.com/app/3389400/Tactichord_Glam_Strategy/

You can keep up with our devlogs on our Discord or by joining our email list at this link.

Check out our reveal trailer:

[previewyoutube][/previewyoutube]
There's plenty more to come from us about Tactichord: Glam Strategy so make sure to follow us, here on Steam and social media!

Let's get rocked!
// The Ichigoichie team

Tactichord: Glam Strategy Announcement Sale!

Hi there!

After keeping it quiet for more than a year, we've just announced what we've been working on, our biggest upcoming game; Tactichord: Glam Strategy! It carries on the spirit of our previous games with our signature blend of music, humour, narrative investment and innovative strategic gameplay. Wishlist it now!

https://store.steampowered.com/app/3389400/

To celebrate the announcement, we're holding our deepest ever sale on Backbeat and Hexagroove: Tactical DJ! If you haven't had a chance to check out both, now is the best time to get them. Eagle-eyed players of Backbeat might even spot a few crossover characters in Tactichord...

We hope you enjoy the games and are as excited as we are for Tactichord: Glam Strategy!

Check out our reveal trailer;
[previewyoutube][/previewyoutube]
And feel free to come and join us in our Discord if you haven't already, we'll be discussing the game, guitarists, and mini-devlogs there until release!

Let's get rocked!
// The Ichigoichie team

https://store.steampowered.com/app/1585730
https://store.steampowered.com/app/1396140

Backbeat Fan Survey

Hi!
Johannes from Ichigoichie here - developers of Backbeat and Hexagroove.

We're eager to get to know YOU better to craft even better games and community content. To that end, we've created a short survey that takes only 3-8 minutes to complete. We would be honored if you would contribute your answers.

Please find the questions here: https://forms.gle/Xaun4s6d2QxiRJTw7

Exclusive role on Discord for your answers
As a token of our appreciation, we're offering an exclusive role on Discord to those who answer this questionnaire (3-8 min)! Simply add your Discord username in the last question and join our Discord server at ichigoichie.org/discord. You'll be awarded the OG 151A FAN role, granting you exclusive bragging rights.



Joining the Discord server also gives you the opportunity to participate in the development of our next exciting music game, which will be announced soon. Development has just begun, and we are thrilled to invite you to join us on this journey!

See you on Discord 😃

Best,
Johannes and the 151A / Ichigoichie Games

Update notes for November 28 video card fix and logic regressions

Hello!

Thanks to support from our players we have identified several problems that impact different users of the game.

Firstly, player PRPE7UAL has helped us identify a situation where the game would hang on start with a white screen due to a Unity issue involving certan vsync settings on Nvidia graphics cards. Accordingly we have switched to using the software encoder for movie playback on all Windows builds. This should resolve launch issues you have in these setups.

Second, thanks to Yhprum we found an issue where the updated movement UI could cause unsolvable puzzles in a few levels due to subtle changes in how potential movesets are generated. 9-2 is one such level and should be solvable again now.

Finally, thanks to omgkitteh we discovered in previous versions of the game there was an unintended glitch that allowed Toshi to move in certain ways with his powermove. This was culled in the QoL update inadvertantly, but we have restored this behavior now to preserve the 1.0 experience of the game for those players which may have been using the glitch to solve some of the levels.

Thank you to our community for helping make Backbeat even better and more compatible on all devices.

As always, if you run into difficulty with the game, please reach out in the forums and we will assist as promptly as we can.

Thank you and happy music making!

From snowy Stockholm,
David

Quality of Life Update November

Hello Backbeat fans!

This month we have released a quality of life update to all platforms to help improve the game experience and get you on track to knocking out all the achievements. A new How To section is available in the pause menu showing off all the basic mechanics and scoring rules for Backbeat, along with short looping videos to demonstrate the feature. The move previews for each character are now displayed at all times to help with level readability. Tutorial text has also been reworked to explain some of the musical resources. Finally, the dialog system now has a more iconic UI in the lower left hand corner of the screen so you can throttle the cutscene playback speed or keep it interactive. All tutorial dialogue segments automatically shift to manual advance so you nothing slips by.

Thank you for continuing to support us! We are a four-person studio and your reviews and feedback help us keep producing fresh takes on strategy games. Please review Backbeat today, or reach out in the forums if you're having trouble.

Yours from Stockholm,
David and the Backbeat team