PAX West Beta Build
PAX Beta Branch Is Live — Fishing Overhaul + Pyra Story Slice (Part 1)
[p]Hi everyone![/p][p]We’ve pushed a public beta branch ahead of PAX. This is a test build—expect rough edges and please report anything you hit so we can fix it fast.[/p][p][/p][hr][/hr][p][/p][h2]How to access the beta[/h2]- [p]In your Steam Library, right‑click Alterium Shift → Properties…
[/p] - [p]Betas tab → choose the public beta branch.
[/p] - [p]Restart Steam if you don’t see it. Need help? Hop into our Discord.
[/p]
- [p]New/updated fishing spots including Dalduran Lake and Desert Oasis, plus a broader pass on fishing locations.
[/p] - [p]Area‑specific backgrounds/visuals and a system to apply them per location.
[/p] - [p]In‑game instructions/onboarding for the fishing minigame.
[/p] - [p]Bug fixes: controller prompts and bait selection issues in the “How to Fish” sequence, plus a “can’t exit after bait selection” edge case.
[/p]
- [p]Playable chapter touching the abduction from Gilberry and new interactions in town.
[/p] - [p]New animation work (behavior/emote sets; shared kneel/pickup frames) to tighten cutscenes.
[/p] - [p]Music update for Pyra’s past scenes and a supporting doctor/healer NPC.
[/p]
- [p]Map‑edge visibility improvements applied across more areas (better hints about transitions).
[/p] - [p]Misc fixes & tweaks called out below.
[/p]
- [p]Map key (“M”) sometimes not opening the map (fixed).
[/p] - [p]Controller icons appearing oversized in menus (fixed).
[/p] - [p]Quest Log details sometimes empty + sub‑quest scrolling clean‑ups (fixed).
[/p] - [p]Settings → SFX bar color inconsistency (fixed).
[/p] - [p]Endless Dunes: keyboard “C” input issue (fixed).
[/p] - [p]Fishing tutorial: bait/control prompt problems (fixed).
[/p] - [p]Books: stray “Space” key behavior at the end of a book (fixed).
…and more.
[/p]
- [p]Racing minigame, on‑map battles, and expanded world interactions are next up and will land in a post‑PAX build.
[/p] - [p]The UI refresh (reskins, new message/toast windows, battle UI pass) is still in development and not included here.
[/p]
[/p]