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  3. Patch Notes - 7/08/2023 - v1.1.13

Patch Notes - 7/08/2023 - v1.1.13

Patch v1.1.13

Fixes:

  • Music in Lowerton Village is now correct
  • Sage’s Oldskee Quest: fixed issues when leaving and coming back to the map
  • Includes additional fixes for collecting the reward if you wait for Oldskee
  • Invisible wall below Summiton Bridge removed
  • Fixed crate collisions in Gilberry Port and Lowerton Plains
  • Fixed character cloning in Barren Valley campsite
  • Fixed “End of demo” message at the Echo Node in the Notimmus Forest on Early Access Build
  • Fixed Collision issues with the Rock Golem after completing the battle
  • Fix collision on First Door in Summiton Well after removing the gem
  • Fixed minor spelling issues




Known Issues

  • Pyra test day battle has occasional slowdowns in performance
  • Paralyze effect in battle lasts too long
  • Dolion “Meteor” burst ability animation only plays the first time
  • Damage is still dealt to monsters as expected
  • World Map (opened using M or the menu / select button on the controller)
    • Sometimes this can be opened at the wrong time causing issues.
  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple visual oddities
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?
  • Battles
  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)