Patch Notes - 7/09/2023 - v1.1.14
Patch Version 1.1.14
Known Issues
What’s Next?
- Fixed transfer event issues in the Summiton River Area
- Fixed an issue where you could load the map during Pyra’s map skill training in the Dojo
- Fixed issue where stats in the shops were the wrong color
- Fixed the Rocks in the Bandit Hideout to stay in place after leaving
- Fixed an issue where you can start Clay’s quest with Pyra early
- Fixed an issue with Fade-ins
- Fixed colors on some objects when in Notimmus
- Fixed oddities surrounding planks and map loads in the Buried Temple
- Fixed sell prices in Shops
- Added more possible chances to encounter the Caprikem in the Endless Dunes
- Fixed an issue with the Paralyze Status effect lasting too long in battle
- Fixed an issue where the turns were not counted during the Test Day Battle with Dolion
- Fixed an issue where saves were disabled after first Shift to Notimmus Forest
- Fixed an issue where player control locks after camp scene in Barren Valley
Known Issues
- Pyra test day battle has occasional slowdowns in performance
- Dolion “Meteor” burst ability animation only plays the first time
- Damage is still dealt to monsters as expected
- Damage is still dealt to monsters as expected
- World Map (opened using M or the menu / select button on the controller)
- Sometimes this can be opened at the wrong time causing issues.
- Sometimes this can be opened at the wrong time causing issues.
- Shift portal (glowing orb) sometimes appears in the corner of maps
- Buried Temple B1 challenges high-level of difficulty
- Minor sound effect issues (missing or repeating sounds)
- Some maps in Endless Dunes have known performance issues and can be slow to load at times
What’s Next?
- Adding health bars for monsters to aid in the strategic aspect of the turn-based system
- Improved visuals
- Additional quality-of-life improvements
- Bestiary to catalog monsters
- Ongoing UI Improvements
- Configurable Controls
- Walkable World Maps (fast-ish travel)