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  3. Patch Notes - 7/20/2023 - v1.1.22

Patch Notes - 7/20/2023 - v1.1.22

Patch Version 1.1.22

If you have any issues please submit a bug report or join us on discord!

New Features & Enhancements
  • New CRT Filter with settings (can only set from title screen settings for now)
  • Autosave now stores history in the game settings folder
  • We now show a message on the very first open of the game reminding people it's an Early Acces or Demo (and to find us for help)
  • Made changes to Pyra’s 1st Mission
    • Gives player other ways to get through the mission


Bug Fixes
  • Fixed Shobii Enters the battle with the player (not supposed to currently)
  • Fixed typo “Fairy” to “Ferry”
  • Fixed bandit fight in Gilberry to only happen once
  • Fixed player being able to walk around during the dialog when delivering a chicken
  • Fixed Various spelling corrections in dialog
  • Fixed issue where you could open the load menu after loading a game
  • Fixed issue where two Dolion’s showed in a campsite
  • Fixed issue where you could open a map in they desert after passing out
  • Fixed issue in Gilberry port where leaving a house caused a delay in character movement
  • Fixed multiple issues in water temple where water wouldn’t load and players could “float” over gaps
  • Fixed issue where going into the cave in the oasis didn’t reset the heat meter
  • Fixed additional issue with save option in menu not functioning correctly
  • Fixed an issue where hide and seek in Gilberry Port causes black screen
  • Fixed some issues in Well Bottom where Sage's Skill would not point to some chests
  • Fixed sprite animation when waking up in Hermit’s Bed
  • Fixed an issue where you could walk past the Rock Golem after defeating it
  • Fixed an issue where the camp scene in the Barren Valley would not trigger the first time unless you go into the cave and come out.
  • Fixed an issue where Pyra didn’t have dialog in the Abandoned Mines Camp Scene
  • Fixed an issue where the camp scene in the Barren Valley Northeast map would lock player movement on load.
  • Fixed an issue where player movement was locked after the Hermit joins the party.
  • Fixed an issue where the rock not showing over cave entrance in Lowerton Plains North in certain cases




Known Issues
  • Pyra test day battle has occasional slowdowns in performance
  • Dolion “Meteor” burst ability animation only plays the first time
    • Damage is still dealt to monsters as expected
  • World Map (opened using M or the menu / select button on the controller)
  • Sometimes this can be opened at the wrong time causing issues
  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?
  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)