Patch Notes - 7/20/2023 - v1.1.22
Patch Version 1.1.22
If you have any issues please submit a bug report or join us on discord!
New Features & Enhancements
Bug Fixes
Known Issues
What’s Next?
If you have any issues please submit a bug report or join us on discord!
New Features & Enhancements
- New CRT Filter with settings (can only set from title screen settings for now)
- Autosave now stores history in the game settings folder
- We now show a message on the very first open of the game reminding people it's an Early Acces or Demo (and to find us for help)
- Made changes to Pyra’s 1st Mission
- Gives player other ways to get through the mission
- Gives player other ways to get through the mission
Bug Fixes
- Fixed Shobii Enters the battle with the player (not supposed to currently)
- Fixed typo “Fairy” to “Ferry”
- Fixed bandit fight in Gilberry to only happen once
- Fixed player being able to walk around during the dialog when delivering a chicken
- Fixed Various spelling corrections in dialog
- Fixed issue where you could open the load menu after loading a game
- Fixed issue where two Dolion’s showed in a campsite
- Fixed issue where you could open a map in they desert after passing out
- Fixed issue in Gilberry port where leaving a house caused a delay in character movement
- Fixed multiple issues in water temple where water wouldn’t load and players could “float” over gaps
- Fixed issue where going into the cave in the oasis didn’t reset the heat meter
- Fixed additional issue with save option in menu not functioning correctly
- Fixed an issue where hide and seek in Gilberry Port causes black screen
- Fixed some issues in Well Bottom where Sage's Skill would not point to some chests
- Fixed sprite animation when waking up in Hermit’s Bed
- Fixed an issue where you could walk past the Rock Golem after defeating it
- Fixed an issue where the camp scene in the Barren Valley would not trigger the first time unless you go into the cave and come out.
- Fixed an issue where Pyra didn’t have dialog in the Abandoned Mines Camp Scene
- Fixed an issue where the camp scene in the Barren Valley Northeast map would lock player movement on load.
- Fixed an issue where player movement was locked after the Hermit joins the party.
- Fixed an issue where the rock not showing over cave entrance in Lowerton Plains North in certain cases
Known Issues
- Pyra test day battle has occasional slowdowns in performance
- Dolion “Meteor” burst ability animation only plays the first time
- Damage is still dealt to monsters as expected
- World Map (opened using M or the menu / select button on the controller)
- Sometimes this can be opened at the wrong time causing issues
- Shift portal (glowing orb) sometimes appears in the corner of maps
- Buried Temple B1 challenges high-level of difficulty
- Minor sound effect issues (missing or repeating sounds)
- Some maps in Endless Dunes have known performance issues and can be slow to load at times
What’s Next?
- Adding health bars for monsters to aid in the strategic aspect of the turn-based system
- Improved visuals
- Additional quality-of-life improvements
- Bestiary to catalog monsters
- Ongoing UI Improvements
- Configurable Controls
- Walkable World Maps (fast-ish travel)