Alterium Shift has been updated to version 1.3.0
New Features:
Fixes:
Known issues:
- New in-game menu
- Ability to load saves from in-game
- Ability to load saves from in-game
- Bestiary
- Quest Log
- Initial localization: Japanese, Korean, Simplified Chinese, Traditional Chinese
- 初期ローカライズ: 日本語、韓国語、簡体字中国語、繁体字中国語
- 초기 현지화: 일본어, 한국어, 중국어 간체, 중국어 번체
- 初始本地化:日语、韩语、简体中文、繁体中文
- 初始在地化:日文、韓文、簡體中文、繁體中文
- Primarily covers Act 1
- Includes new "Language" setting in the settings menu
- 初期ローカライズ: 日本語、韓国語、簡体字中国語、繁体字中国語
- Analog Run/Walk
- Controller analog stick controls gradual speed changes
- Walk button still works to restrict to walking
- Controller analog stick controls gradual speed changes
- Narrative update (Sage/Atlas)
- After the first shift, Sage & Atlas have "self talk" dialog to help process the world shift
- Pyra pending for future update
- After the first shift, Sage & Atlas have "self talk" dialog to help process the world shift
Fixes:
- Fixed: Menu cursor "click" sound would sometimes loop multiple times
- Fixed: Jude would reappear in the house after grabbing the rope for the well (Sage's quest)
- Fixed: Full Screen modes would collapse window after clicking away (screen now stays open in the background)
- Fixed: Only one slime would show in Sage's well bottom quest to save Crystal
- Other minor fixes and adjustments made (untracked)
- Localization updates and fixes
- Fixed the menu freezing after opening and closing it at certain times
- Fixed an issue where sub-menus would pop back open when re-opening the menu
Known issues:
- Some localization is still missing or not showing the proper language
- Shops: Some equipment that should be equipable to specific characters does not always show or allow you to equip from within the shop menu but still allows you to equip in the equipment menu.
- 3D monster’s images do not display in the bestiary.