1. Rally Mechanic Simulator
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  3. Devlog #2

Devlog #2

[h3]Hey there, Mechanics![/h3]

Thanks for the cool reception of the last devlog. Today we would like to show you some more features we plan to introduce. Without further ado, check out what we are cooking up for you.

Well, one of the basic functions will be to see if the car starts at all. You will even be able to hear the engine sound change as you walk around, maybe by heading to the back. (?) Oh, and our dashboard will be pretty awesome too! Each car will have its own interface where you can check out all the important parameters.


Now, let's talk about the parts. We've got a whole set of them for you to play with. During the game, you'll be able to put on or take off parts in bigger sets like the brake set, giving you an edge and saving some precious time.


And let's not forget about customization. We want you to have a blast modifying your car. It's not just about the available parts; you can even tweak and modify the parts themselves. Adjust the suspension settings, change the toe in, height, hardness, and more. It's your ride, your way!



By the way of car parts - we still consistently pay attention to detail. Take a look for yourself!!!

But here's the game changer—the wiring system. We've gone all out in paying attention to this detail. It's not just about the electrical system, though. We've got functioning piping and connections for fluids and air. It's all about creating a realistic experience!





That's all for today, folks. We're diving back into work, so get ready to get your hands dirty.
We know that graphics and gifs won't give you the feeling of the game, so you can start getting ready for the demo. We will provide more info soon!!! Stay tuned!

And hey, if you want to chat, drop by our Discord and say hi. Give us a high five!