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Dungeon Alchemist News

2026 Official Roadmap for Dungeon Alchemist

[p]Welcome back![/p][p]It's been a long journey for Dungeon Alchemist thus far, and we wanted to thank you all for making it with us. We truly hope you will all join us on our future travels, too! [/p][p]With this in mind, our Dungeon Alchemist Roadmap has been updated for 2026 and beyond:[/p][p][c](Click to enlarge)[/c][/p][p][/p][p]Thank you for being with us this entire journey as we inch closer to the release of our next milestone: The Fun with Objects 2 major update! Can't wait to show you even more glimpses over the coming months![/p][hr][/hr][p]Dungeon Alchemist is available now![/p][p][dynamiclink][/dynamiclink][/p]

Mapmaker Monday Current Build: General Store & Inn

[p] Mapmaker Monday Stream is LIVEđź”´ Join our Community Manager Mac for a map-building session as we tackle a themed build and answer your questions in an AMA format.

You can also watch The Mapmaker Monday stream on the following platforms:
Twitch YouTube Facebook Tik Tok Twitter
And of course, right here on our Steam page![/p]

The Dungeon Alchemist Mapmaking Show!

[p]Join our Community Manager, Mac, for our brand new variety stream.

The Dungeon Alchemist Mapmaking Show!

This week's stream features

- Development News
- The DAM Challenge - Prison
- Q & A Support
- Workshop Showcase - ???
- Feature showcase Cameras & Perspectives


You can watch The DAM stream on the following platforms:
Twitch YouTube Facebook Tik Tok Twitter
And of course, right here on our Steam page![/p]

The DAM Classics - Volume 2

[h3]Welcome to the 2nd Edition of the DAM Classics![/h3][p]In this Community segment, we highlight some of the old winners of the DAM Challenge and briefly go over what made them special at the time of their voting.[/p][p]This month's feature is the Winner of the 2024 "Shopping Day" DAM Challenge by Heronimo![/p][hr][/hr]
The Immortal Market
[p]"I die for shopping! ..."[/p][p][dynamiclink][/dynamiclink]Heronimo put in the work at a time when Dungeon Alchemist was not as feature-rich as it is now, including some neat tricks to bring this map to life.[/p][p]Take a gander, if you dare:[/p][p][/p][p][/p][hr][/hr][h3]Features:[/h3]
  • [p]Entry point (the coffins serve as portals to and through the afterlife)[/p]
  • [p]Registry (you'll have to qualify as dead before entering)[/p]
  • [p]15 different traders of non-worldy or supernatural goods (for them there'll be a short description catalogue with the free Patreon and Ko-Fi data in the near future)[/p]
[p]"One point for me is that shopping in DND is often a bit boring, or at least rather repetitive. The fact that mundane currency doesn't matter in a realm of the dead, and every soul has their own preferences, makes even something as simple as trading there a really good hook for RP for me." - Heronimo[/p][hr][/hr][h3]From the Creator:[/h3][p]We took our questions to Heronimo regarding the map's creation and inspirations and this is what he had to say:[/p][p]Q. - What inspired the map's creation?[/p][p]Heronimo - "The theme of the DAM Challenge, “shopping day,” and the urge to spice things up a bit—with a slightly more unusual background. In Elden Ring, there is also a coffin that is used as a means of transport/transition. I loved that idea."[/p][p][/p][p]Q. - What fueled your design choices?[/p][p]Heronimo - "I often try to present my own interpretations on several visual levels, like a visual chain of associations. Immortal, infinity symbol, realm of the dead, alternative goods and currencies etc. - In addition, I always try to incorporate little stories such as connections between different objects, analogies, quotes, clichés... just a few extras that are worth discovering. So it's really 15 different non-mortal trader themes on this map."[/p][p][/p][p]Q. - And were there any particular challenges you felt you overcame with the DA limitations of the day when you were creating the map?[/p][p]Heronimo - "At that time, there was no multilevel, for example, but I wanted the infinity sign to be completely navigable. This was achieved with the help of the adjustable room height tool and, of course, the terrain brushes. That, and adjusting the ruins to it, took quite a bit of tinkering."[/p][hr][/hr][h3]The Judges vote:[/h3][p]This map featured Multi-Level before it was even included as a stock feature. Which is a tribute to how groundbreaking Heronimo's maps can be. He constantly pushes the boundaries of what Dungeon Alchemist can do and inspires our Development team to bring DA to new heights.[/p][hr][/hr][h3]Thank you Heronimo![/h3]
[p]2,901[/p]
[p]Unique Visitors[/p]
[p]1,612[/p]
[p]Current Subscribers[/p]
[p]13[/p]
[p]Current Favorites[/p]
[p]81[/p]
[p]Up Votes[/p]
[p]If you want to support Heronimo's work and thank him for an amazing job, here are some of the ways you can support the creator:
- Liking the Item on the Workshop
- Subscribing to the item in the Workshop.
- Patreon and KoFi [/p][hr][/hr][p]2,901 Alchemists have recognised Heronimo's work, and so do we! Congratulations![/p][hr][/hr][p]You too can participate in our DAM Challenges and get your creations featured in our next segment![/p][p]Share your creations on our community server[/p][hr][/hr][p]Dungeon Alchemist is available now:[/p][p][dynamiclink][/dynamiclink][/p]

Mapmaker Monday Current Build: General Store & Inn

[p] Mapmaker Monday Stream is LIVEđź”´ Join our Community Manager Mac for a map-building session as we tackle a themed build and answer your questions in an AMA format.

You can also watch The Mapmaker Monday stream on the following platforms:
Twitch YouTube Facebook Tik Tok Twitter
And of course, right here on our Steam page![/p]