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Dunjungle News

Demo update! v0.94

Hi! Bruno here, the developer of Dunjungle.

I'm constantly making progress on the full game, and some of the changes impact the demo!

  • Added weapon - Whip
  • Added weapon - Gauntlet
  • Added weapon - Bo Staff
  • Improved reward system from random treasure chests
  • Added new power level for all weapons and skills (now upgradable to level 5)
  • Kill Streak - Now it persists between areas
  • Kill Streak - Increased time limit counter from 10 to 15
  • Kill Streak - Time limit counter is paused in non-combat areas
  • Modified Jumping Animation while sprinting
  • Amulet upgrade "Heavy Hitter" buffed (next melee attack deals x10 damage)
  • Implemented Weapon Modifier - Shadow
  • Boss minions now count toward Kill Streak Bonus and Amulet Charges
  • Implemented new big rooms with enemy waves


Please let me know your thoughts if you get to play it! This helps me a lot to continue improving the game.

And don't forget to wishlist Dunjungle ;)

Cheers!
Bruno

Dunjungle [Demo Update]

Hello! Bruno here. Solo developer of Dunjungle.

Just here to let you know that the game keeps progressing, and you can see the changes in the Demo!

  • Balance: Lifesteal was overpowered (even at the smallest %). Buffed player's base health and enemy base damage to address this.
  • Camera: Removed jittering. Improved screen shake.


You can download the demo now from Dunjungle's game page!

Make sure to let me know your thoughts if you give it a shot.
It helps me a lot to continue improving Dunjungle!

Cheers!

Demo update! v0.92

Hello! Bruno here, the developer of Dunjungle.

I'm making progress on the full game, and some of the changes impact the demo.

  • Stat box now also reflect bonus stats from Relics
  • Minor UI improvements
  • Minor Difficulty Balancing
  • Added Volume Setting
  • Buffed the Energy Chain spell
  • Patapez (enemy) can now jump
  • Show kill streak bonus in UI
  • Enemies with shields: Adjusted shield hitbox
  • Bug fix: Death scene sometimes taking too long


Hope you enjoy Dunjungle, and please let me know if you have any thoughts on it after playing!
Helps me a lot to continue improving the game.

Cheers!

Dunjungle [Demo Update]

Hello! Bruno here.

I recently updated the demo based on feedback I gathered from you, the players.

  • Quicker tutorial, get to the action faster!
  • Changed the scene where you were supposed to die. Now you can win that fight (if you give it your best) ;)
  • Weapon unlocks are cheaper, so you can get to those faster and enjoy more variety.
  • Small difficulty adjustments (first area is now easier, giving you more time to adjust).
  • Minor UI improvements.

You can download the demo now from Dunjungle's game page!

Make sure to let me know your thoughts if you give it a shot.
This helps me a lot to continue improving Dunjungle.

Cheers!

Dunjungle's New Demo!

Hey! I'm Bruno, the developer of Dunjungle.

In this fast paced 2d action roguelite, you'll play as an ape, adventuring into ancient jungle temples.

Some of the things you'll do:
- Gather cool weapons and relics
- Fight shady temple dudes and creatures
- Meet lovely NPCs
- Die a bunch of times (and then die some more)

You'll get many doors to choose from.
The dangers and rewards you're presented will change according to the paths you choose. So do it carefully!

But enough reading now. Go to the game page and hit that download button!

After playing, join our Discord here and let me know what you think about the game!