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Metal Slug Tactics News

RELEASE DATE REVEALED

Greetings Squad,

It is with great pleasure that we can finally say: MISSION START on November 5th!
And that’s not all! METAL SLUG TACTICS will launch with long-awaited reinforcements, the legendary Ikari Warriors: Clark, Ralf, and Leona!

Watch our brand-new trailer to see them in action:

[previewyoutube][TRAILER][/previewyoutube]

ABOUT THE IKARI WARRIORS:

Clark Still: The tough and cool grappler is back! Using his immense strength, Clark hurls enemies across the map while dishing out some serious status-inflicting damage.
Ralf Jones: The hot-headed one-man army returns! Ralf gets up close and personal with fiery punches and charges at enemies like a raging bull.
Leona Heidern: The silent soldier answers the call! Leona can replace fallen enemies with decoy afterimages to distract and overwhelm enemy forces.

See you on November 5th!

Keep an eye on our social media channels, and don’t forget to wishlist Metal Slug Tactics on Steam to get all the latest updates straight to your inbox.

https://store.steampowered.com/app/1590760/Metal_Slug_Tactics/

https://twitter.com/LeikirStudio

https://twitter.com/Dotemu

METAL SLUG TACTICS Dev Diary: A New Angle

Greetings squad,

Today, we are thrilled to give you a behind-the-scenes look at METAL SLUG TACTICS’ development!

As you can imagine, adapting a legendary run-and-gun into a roguelite tactical RPG came with many unique challenges.

Discover what design decisions we took to recreate METAL SLUG’s fast-paced action in turn-based form, and how we translated its iconic pixel art into an isometric view:

[previewyoutube][/previewyoutube]

METAL SLUG TACTICS is coming this Fall. Make sure to add it to your wishlist:

https://store.steampowered.com/app/1590760/Metal_Slug_Tactics/

Keep an eye on our social media channels:

https://metalslugtactics.com/

https://twitter.com/LeikirStudio

https://twitter.com/Dotemu

Metal Slug Tactics Dev Diary: The Legacy

Greetings squad,

For all of us at Leikir Studios & Dotemu, making a new entry in a legendary franchise like Metal Slug was a childhood dream come true.

However, as we know, with great legacy comes great responsibility!

It was essential for us to properly pay respect to the roots of Metal Slug, all while translating its iconic run-and-gun gameplay into a tactical RPG.

Who better to guide us than the original devs at SNK? We went to their headquarters in Japan to talk about what made Metal Slug such an iconic, beloved franchise, and what it means to make a Metal Slug game in 2024:

[previewyoutube][Youtube Link][/previewyoutube]

Metal Slug Tactics is coming this Fall. Make sure to add it to your wishlist:

https://store.steampowered.com/app/1590760/Metal_Slug_Tactics/

Keep an eye on our social media channels:

https://metalslugtactics.com/

https://twitter.com/LeikirStudio

https://twitter.com/Dotemu

DEMO EXTENDED UNTIL JUNE 27th!

Greetings squad,

[h2]Mission Complete![/h2]

Metal Slug Tactics was in the top 10 most-played demos during Steam Next Fest!

We are incredibly grateful to everyone who played the demo and wishlisted Metal Slug Tactics.
Your precious feedback was also heard and we will be working hard on delivering an amazing experience fitting the Metal Slug franchise this Fall.

As a token of our gratitude, [h3]we are keeping the demo available until the 27th of June![/h3] We hope a few more days will allow you to enjoy the game more!

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Don’t forget to wishlist Metal Slug Tactics on Steam to get all the latest updates straight to your inbox:

https://store.steampowered.com/app/1590760/Metal_Slug_Tactics/

Keep an eye on our social media channels:

https://metalslugtactics.com/

https://twitter.com/LeikirStudio

https://twitter.com/Dotemu

Metal Slug Tactics’ demo is pure nostalgia for better and worse


I’ve always loved the art of the Metal Slug series of side-scrolling shooters, so I’ve been keeping a keen eye on the fetching grid strategy antics of Metal Slug Tactics ever since it was first announced. For as long as I’ve been excited, I’ve also been worried. It’s been a polarising experience, like being alternately fed delicious sandwiches and those inedible rotlogs they sell at Subway. Still, I’ve remained cautious: is all this great pixel-art just a shroud pulled over a ho-hum tactics game to rescue it from naffness? It’s with this in mind I hungrily dove into the Steam Next Fest demo, as one might hungrily dive into a bin to eat literal garbage if their only other option was Subway.


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